When you resize an html5 canvas, the contents will be cleared. You can get
around this by creating a second canvas without attaching it to the DOM,
and then
1.drawing the original canvas on to the new temporary canvas
2.resize the original canvas (which will clear it) - make sure to use
I have a gwt canvas which should take the whole space of the main centered
contend in a docklayout.
g:DockLayoutPanel unit='PCT'
//...
g:center
g:Label
c:Canvas...
/g:Label
/g:center
Now, If I resize the browser window, I do NOT want the painted graphics to
be resized. Only