Re: GWT dev mode and GIN and dependency injection in general

2013-03-01 Thread alucard
You know you re both right. Funny thing is I had GIN 2.0 in my project a long time but since I had not realised that gin was improved God knows how many times I needlessly rebuilt my project. *facepalm* On Thursday, February 28, 2013 11:43:57 PM UTC+1, Thomas Broyer wrote: On Thursday,

GWT dev mode and GIN and dependency injection in general

2013-02-28 Thread Marc
Hello! I just experimented somewhat with Gin and realized that it (v2.0) seems to break the incremental compilation feature of GWT's development mode, ie. where I just have to save the .java source file and the gwt dev mode server automatically incorporates the changes. Can someone confirm

Re: GWT dev mode and GIN and dependency injection in general

2013-02-28 Thread Jens
I just experimented somewhat with Gin and realized that it (v2.0) seems to break the incremental compilation feature of GWT's development mode, ie. where I just have to save the .java source file and the gwt dev mode server automatically incorporates the changes. Not exactly sure what

Re: GWT dev mode and GIN and dependency injection in general

2013-02-28 Thread alucard
On Thursday, February 28, 2013 6:43:11 PM UTC+1, Marc wrote: Hello! I just experimented somewhat with Gin and realized that it (v2.0) seems to break the incremental compilation feature of GWT's development mode, ie. where I just have to save the .java source file and the gwt dev mode

Re: GWT dev mode and GIN and dependency injection in general

2013-02-28 Thread Thomas Broyer
On Thursday, February 28, 2013 11:21:48 PM UTC+1, alucard wrote: On Thursday, February 28, 2013 6:43:11 PM UTC+1, Marc wrote: Hello! I just experimented somewhat with Gin and realized that it (v2.0) seems to break the incremental compilation feature of GWT's development mode, ie.

Re: GWT dev mode and GIN and dependency injection in general

2013-02-28 Thread Jens
I believe you're right. If you mess with DI stuff (for example add a new parameter to a constructor annotated with @Inject) the code will break when you reload. You have to rebuild the project at that point. I believe this is due to gin using generators which are not triggered on