[GRASS-dev] Re: [GRASS-user] AddOn or Script when compiling GRASS from source

2011-10-24 Thread Hamish
Glynn wrote: > Because it's one more unnecessary environment variable. > Some systems have a limit (4k is common) on the > combined memory used by the environment and the command > line, so enlarging the environment reduces the maximum > length of a command. fair enough. but, > A single environm

[GRASS-dev] Re: [GRASS-user] AddOn or Script when compiling GRASS from source

2011-10-24 Thread Glynn Clements
Hamish wrote: > > Martin wrote: > > > so what's the preferred solution for G7 > > > > > > 1) single variable GRASS_ADDON_PATH for all components > > >(as it is) > > > 2) two variables - GRASS_ADDON_BASE and > > >GRASS_ADDON_PATH (path only as in G6) > Glynn: > > #1. Although the name doe

[GRASS-dev] Re: [GRASS-user] AddOn or Script when compiling GRASS from source

2011-10-23 Thread Hamish
> Martin wrote: > > so what's the preferred solution for G7 > > > > 1) single variable GRASS_ADDON_PATH for all components > >(as it is) > > 2) two variables - GRASS_ADDON_BASE and > >GRASS_ADDON_PATH (path only as in G6) Glynn: > #1. Although the name doesn't matter. > > If the user want