On Oct 9, 2008, at 9:36 PM, Glynn Clements wrote:
William Kyngesburye wrote:
To be honest, I'm not particularly confident of the OSX-specific
rule
for building the module:
ifeq ($(findstring darwin,$(ARCH)),darwin)
$(CXX) -o $@ $(LDFLAGS) $^ $(EXTRA_LIBS)
On Oct 9, 2008, at 4:38 AM, Glynn Clements wrote:
Michael Barton wrote:
With William's recent fix, I got farther tonight on getting a working
wxPython nviz than ever before.
I still have to remove render.c, but otherwise compilation goes well.
When I select nviz from the map display, I now
On Oct 9, 2008, at 4:27 AM, Glynn Clements wrote:
To be honest, I'm not particularly confident of the OSX-specific rule
for building the module:
ifeq ($(findstring darwin,$(ARCH)),darwin)
$(CXX) -o $@ $(LDFLAGS) $^ $(EXTRA_LIBS)
else
I would expect that command
Michael Barton wrote:
Does init_grass6_wxnviz (or anything similar) show up in the output
from:
nm -D OBJ.*/_grass6_wxnviz.so
?
I'm not sure I understand what you're asking. But here is a result.
cmb-MBP-2:~ cmbarton$ cd /Applications/Grass/GRASS-6.4.app/Contents/
Michael Barton wrote:
With William's recent fix, I got farther tonight on getting a working
wxPython nviz than ever before.
I still have to remove render.c, but otherwise compilation goes well.
When I select nviz from the map display, I now get a message box
saying Please wait,
William Kyngesburye wrote:
To be honest, I'm not particularly confident of the OSX-specific rule
for building the module:
ifeq ($(findstring darwin,$(ARCH)),darwin)
$(CXX) -o $@ $(LDFLAGS) $^ $(EXTRA_LIBS)
else
I would expect that command to try to build an
I just updated GRASS 6.4 from the SVN and compiled. I had to compile
the wxPython nviz and vdigit manually, but all compiled. This is very
good news. The bad news is that neither vdigit nor nviz yet work.
When I try vdigit, I still get a Unable to initialize display driver
error.
When I
Michael Barton wrote:
When I try the new nviz, I nothing happens visually, but I get the
following in the layer manager output window.
import grass6_wxnviz as wxnviz
File /Applications/Grass/GRASS-6.4.app/Contents/MacOS/etc
/wxpython/nviz/grass6_wxnviz.py, line 7, in module
import
I updated wxpython/nviz/nviz.i - the #undef check fix from a while
back was wrong, so it wouldn't compile. I haven't tried running it
yet, I only have my brain half on this right now.
But I ran into another interesting compile issue, that probably only a
few would run into, when compiling
I'll try again. One of my students compiled GRASS 6.4 today on a PPC
OSX 10.5 machine. It seemed to go well using native Python and new
wxPython. Oddly (but fortunately) nviz (the old TclTk one) DOES seem
to work fine with that. I'm not sure what is going on with mine.
Are you compiling
With William's recent fix, I got farther tonight on getting a working
wxPython nviz than ever before.
I still have to remove render.c, but otherwise compilation goes well.
When I select nviz from the map display, I now get a message box
saying Please wait, loading data... and I get a
11 matches
Mail list logo