Dear all
Does anyone have a tutorial or an example of how to create heatmaps or
hotspots based on point density in GRASS.
I tried to use v.kernel but not sure what some of the parameters mean?
v.neighbor is straight forward but the output map is very coarse.
Cheers
Sab
_
On Friday, February 04, 2011, razmjoo...@faunalia.co.uk wrote:
> Dear all
>
> Does anyone have a tutorial or an example of how to create heatmaps or
> hotspots based on point density in GRASS.
>
> I tried to use v.kernel but not sure what some of the parameters mean?
> v.neighbor is straight forw
A recent article published in the Journal of Archaeological Science
(http://dx.doi.org/10.1016/j.jas.2010.11.006) proposed a method where
hydrology models could be used on the product of a cost surface
analysis to create a network of paths (instead of just the one made
with r.drain -d). The flow ac
Colin wrote:
> A recent article published in the
> Journal of Archaeological Science
> (http://dx.doi.org/10.1016/j.jas.2010.11.006) proposed a
> method where
> hydrology models could be used on the product of a cost
> surface
> analysis to create a network of paths (instead of just the
> one made