I want to program a game for linux desktop. I want to use gtk+ so I need
a opengl libray to corporate with gtk+. I googled and found gtkgl,
GtkGLExt,OGLTK and SDL can be used.
Which one should I use? And another question.Is there a 3d design tool I
can use under linux? like 3dMax under windows?
Hi;
I want to scale my Gtk-GUI application (which is basically large in
size, not fitted with the screen) dynamically depending upon screen
size. I am thinking that can be done by modifying .gtkrc-2.0 file.
Please help me, how can I modify .gtkrc-2.0 file or please tell me any
other approach
Colossus wrote:
Can someone of you tell me how to overcome this problem? I really need
the notebook widget in my app.
Obvious things are under the nose. I forgot to gtk_drag_dest_set ()
the notebook widget.
--
Colossus
Xarchiver, a Linux GTK+2 only archive manager - http://xarchiver.xfce.org
But I have read everything and it doesn't work ! I've tested all example
from
http://developer.gnome.org/doc/API/2.0/gobject/gobject-The-Base-Object-Type.html#floating-ref
But the result is the same ! ImageTwo is destroyed.
Thanks.
Ed Catmur a écrit :
Tristan Van Berkom writes:
Guillaume
Hello list !
I'm in the process of coding a multithreaded GTK+ application. The
application opens a window which contenst is being updated by a worker
thread, however it is possible that the window does not exist anymore
(it received a delete-event signal) while the worker thread still tries
Hi all,
Is there a way in GTK+ which I can use to stop users from running
multiple instances of an application program. I am looking for this as I
want my program to work cross platform, in windows as well as in Linux.
Many Thanks for your time and response in advance,
Kind regards,
Natarajan.
On Wed, Nov 15, 2006 at 10:40:06PM +0100, Guillaume Charhon wrote:
But I have read everything and it doesn't work!
You are right. The problem is not with reference counting
any more. Something strange happens to the image widget
that makes it invisible after removal from the button. This
is
Hi,
Is there a place where I can find information about the sequence of
signals that will be emitted when a widget is created / destroyed and
also which signal is to be used for what purpose ?
Also is there anything like a hook which I can use to capture any signal
emitted for an widget ?
On Thu, Nov 16, 2006 at 03:45:25PM +0100, Guillaume Charhon wrote:
I've find a solution with
gtk_container_remove() and gtk_container_add()
But I must do a gtk_widget_show_all(pButton) !!!
Calling gtk_widget_show() on the images (as my second demo
program does) does not work for you?
Oh yes ! It works too !
David Nec(as (Yeti) a e'crit:
On Thu, Nov 16, 2006 at 03:45:25PM +0100, Guillaume Charhon wrote:
I've find a solution with
gtk_container_remove() and gtk_container_add()
But I must do a gtk_widget_show_all(pButton) !!!
Calling gtk_widget_show() on the
I'd like to get an idea on what development processes and tools tools
people are using
for their Gtk/C applications. My previous experience was object
oriented and included C++/Java/C#.
We used a number to different development processes such as RUP and
others. I now work in a small
group and
On Thu, Nov 16, 2006 at 08:20:34PM +0530, natarajan wrote:
Is there a place where I can find information about the sequence of
signals that will be emitted when a widget is created / destroyed and
also which signal is to be used for what purpose ?
Not exactly, but see
I want to create a window containing a drawing area of a specific size
in pixels. I have the following widget tree:
window
|
+--Table (2x2)
|
+--DrawingArea
+--vscale
+--hscale
I don't want to use
gtk_window_set_default_size, because
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