hi, guys
I write an application which has a button , when you click the button popup
a new window, i want to add a button in the popup window, which could
close the popup window.
when i run my application, gtk debuger said that the the gtk_main_loop !=
NULL failed, why ?
this is my
On 11/23/06, sunzysjzri [EMAIL PROTECTED] wrote:
hi, guys
I write an application which has a button , when you click the button
popup a new window, i want to add a button in the popup window, which could
close the popup window.
when i run my application, gtk debuger said that the the
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On Wed, Nov 22, 2006 at 02:57:37PM +0100, David Nečas (Yeti) wrote:
[...]
#include string.h
Wow. Thanks, David, for your concise example.
Regards
- -- tomás
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Hi,
i guess this must be a faq, so shame on me. How do I set the application
icon (the little thingie some window managers show on the upper-left of
teh app windows and on a task bar when iconified?)
I already do:
[EMAIL PROTECTED] ha scritto lo scorso 23/11/2006 12:25:
Hi,
i guess this must be a faq, so shame on me. How do I set the application
icon (the little thingie some window managers show on the upper-left of
teh app windows and on a task bar when iconified?)
I already do:
Carlo Agrusti writes:
[EMAIL PROTECTED] ha scritto lo scorso 23/11/2006 12:25:
gtk_window_set_default_icon_name(foobar);
just before gtk_main() and I dropped some png in
/usr/share/icons/hicolor/48x48/apps/foobar/foobar.png -- but with no
results. The worse part is that I'm at a loss
Here's how I make it work (not sure if this is the right way):
int register_stock_icon(GtkIconFactory *icon_factory, const char
*name, const char *filename)
{
GdkPixbuf *pixbuf;
gchar *pathname;
GError *error = NULL;
pathname = g_strdup_printf(%s%s%s,
On Thu, Nov 23, 2006 at 08:18:42PM +0100, Guillaume Charhon wrote:
When I do
guint i,j;
int test;
i = 4;
j = 6;
g_object_set_data(G_OBJECT(game-pButton[i][j]), position_x,
GUINT_TO_POINTER(i));
test = GPOINTER_TO_INT(g_object_get_data(G_OBJECT(game-pButton[i][j]),
position_x));
It
But it's the same button :'( !
David Nečas (Yeti) a écrit :
On Thu, Nov 23, 2006 at 08:18:42PM +0100, Guillaume Charhon wrote:
When I do
guint i,j;
int test;
i = 4;
j = 6;
g_object_set_data(G_OBJECT(game-pButton[i][j]), position_x,
GUINT_TO_POINTER(i));
test =
On Thu, Nov 23, 2006 at 08:37:06PM +0100, Guillaume Charhon wrote:
But it's the same button :'( !
Did you really check it's the same object (e.g., printed
address, although this is not 100% if the object is
destroyed meanwhile) and nothing else set the object data
back to 0 -- including things
I've checked the adresses, they are not the same.
The second button is get from a click, and it should be the same adress...
i don't understand...
I'm going to make a simple main.c to test, because my project is
complicated...
Thanks for your help.
David Nečas (Yeti) a écrit :
On Thu, Nov 23,
hi,
how to run a new application in a button's callback function??
sun zhiyong
2006-11-24
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sunzysjzri writes:
how to run a new application in a button's callback function??
system() ?
--tml
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sunzy writes:
how to run a new application in a button's callback function??
system() ?
--tml
would you like to write it clearly?
e.g.
my button callback function:
void leftbutton_clicked(GtkWidget *widget, gpointer my_data)
{
}
and I want run /usr/games/same-gnome for example, how to do it?
On Fri, 2006-11-24 at 10:26 +0800, sunzysjzri wrote:
sunzy writes:
how to run a new application in a button's callback function??
system() ?
--tml
would you like to write it clearly?
e.g.
my button callback function:
void leftbutton_clicked(GtkWidget *widget, gpointer my_data)
{
sunzysjzri writes:
I want run /usr/games/same-gnome for example, how to do it?
system (/usr/games/same-gnome);
--tml
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Michael Torrie writes:
there are routines in glib that should help you:
http://developer.gnome.org/doc/API/2.0/glib/glib-Spawning-Processes.html
This is probably the most portable mechanism for running processes.
But for somebody who doesn't know about system(), the g_spawn*()
functions
On Fri, 2006-11-24 at 04:42 +0200, Tor Lillqvist wrote:
Michael Torrie writes:
there are routines in glib that should help you:
http://developer.gnome.org/doc/API/2.0/glib/glib-Spawning-Processes.html
This is probably the most portable mechanism for running processes.
But for
shell to run the commandline specified. I'm not sure the behavior on
Windows, but I imagine it probably uses the windows shell to execute the
command line.
There is no shell in Windows, and there is no argument parsing of the
command line, AFAIK
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hi, everyone
Do you have some convenience tools to make Makefile but autoconf and auto
make?
sun zhiyong
2006-11-24
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On Fri, Nov 24, 2006 at 04:42:52AM +0200, Tor Lillqvist wrote:
But for somebody who doesn't know about system(), the g_spawn*()
functions probably have too many options to get lost in...
Only until the naturally following question: `I run
system(/usr/games/same-gnome); and my program froze'.
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