On 3/20/2019 9:37 PM, Reuben Rissler wrote:
RIP gtk-app-devel.
:'(
I hope this discourse thing succeeds. Personally I find it just another
awkward, cumbersome run of the mill QA site. The mailing list should be
preserved. But what do I know? I've only seen about 90% of these
migrations to
fo
Hi,
Working on a "bug" in a gtk program for a while. We have a window with
multiple textviews one after the other strung together. Built against
gtk2, things appear fine. I'm trying to upgrade to gtk3, and running
into a problem. The following python-gtk programs demonstrate.
In GTK3, the mo
Hi,
I am learning about this, but have not totally figured it out. When I
make a new assistant window, it appears in the upper left of the screen.
Not at (0,0) but nearby.
assistant = gtk_assistant_new();
gtk_window_set_transient_for(GTK_WINDOW(assistant), transient_parent);
gtk_window_
Have you tried https://www.kdevelop.org/? I have been using it lately
and like it for code editing and compilation both on Linux and Windows.
It provides more info about the source code than emacs tags does.
I haven't gotten the hang of debugging with KDevelop, so I still debug
in emacs+gud-gd
I have a GtkWidget *A that contains another GtkWidget *B. The web
content of B changes from B_1 to B_2 when the user clicks a link inside
of it. When I click the "Back" button in B_2, I want it to return to B_1
at the last known scroll position. This is the code that I thought would
do it--by r
I am trying to fix up some problems exposed by running my gtk app with
the command line argument --g-fatal-warning.
I am stuck on this one:
(bibledit-gtk:27056): Gtk-WARNING **: gtk_widget_create_pango_context
()) called without screen
It occurs several times in my code. The first is while I am
Try this package:
$ pacman -Ss mingw-w64-i686-gtk3
mingw32/mingw-w64-i686-gtk3 3.18.6-1 [installed]
GObject-based multi-platform GUI toolkit (v3) (mingw-w64)
On 5/4/2016 3:51 PM, Andrew Robinson wrote:
> Yeah, I see that, but that only downloads 64-bit binaries. I need the Win-32
> binaries.
I got farther by installing a signal handler that I catch in the
container class/object. Now if I am viewing the dialog, and hit escape,
it closes, the dialog is destroyed, and I can create it again later.
However, if I mouse click the Red X in the upper right corner of the
dialog box (in Windows)
uot;
> statement executes. Is the pointer to the dialog stored on the stack
> as a local variable, or as a class variable that will be preserved
> until the class is destroyed?
>
> On 2016-04-20 06:50 PM, Matthew A. Postiff wrote:
>> On 4/20/2016 2:07 AM, Marius Gedminas wrote:
On 4/20/2016 2:07 AM, Marius Gedminas wrote:
> On Tue, Apr 19, 2016 at 10:07:50AM -0400, Matt Postiff wrote:
>> I have a working dialog that displays a system log file in "real time"
>> in my gtk2 Windows/Linux app. It is modal.
>>
>> What I want to do is make it non-modal so it can float off to th
On 04/17/2016 02:04 PM, Matthew A. Postiff wrote:
>> Hi,
>>
>> I have a gtk2 app that is, among other things, an editor for a data
>> format called USFM. The program can display the data (text) in the
>> encoded format, or in a pretty format, and the user can edit the d
Hi,
I have a gtk2 app that is, among other things, an editor for a data
format called USFM. The program can display the data (text) in the
encoded format, or in a pretty format, and the user can edit the data in
either view. The editor is hand-built and somewhat buggy. I was
wondering if you all h
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