Thanks, thats a much better way of doing it ^_^
Johnson
On Tue, 2008-11-18 at 08:05 +, Pavel A. da Mek wrote:
anyone know a way to save a gtktextview/gtktextbuffer with embedded
gdkpixbuf into a file. I am calling gtk_text_buffer_get_slice then
g_file_set_contents. Idealy it will be
Hi all,
I was trying to do a tooltip with a custom widget that display a
GtkProgessBar showing the state of a computation in gtk 2.12.10. My program
often terminates with a memory fault : it lost the reference to the
GtkProgessBar even if I ref it (with g_object_ref).
I investigated and found
On Tue, 2008-11-18 at 17:03 -0500, Owen Taylor wrote:
It seems to me that it might be better to say that input redirection is
restricted to the case where you have a toplevel offscreen window that
is basically completely outside the normal widget tree.
Then you'd have functions like:
On Tue, 2008-11-18 at 16:28 -0500, Owen Taylor wrote:
Some consequences:
- Invalid and damage regions are kept per native-target not per window.
What about paint regions (and their pixmaps)? Should we try to combine
these to the native target too?
My instinct is that this would work out
On Tue, 2008-11-18 at 16:28 -0500, Owen Taylor wrote:
Some consequences:
- Invalid and damage regions are kept per native-target not per window.
What exactly do you mean by this btw? Do you mean moving the current
GdkWindowObject-update_area somewhere so it affects the native window?
We
On Wed, 2008-11-19 at 10:18 +0100, Alexander Larsson wrote:
On Tue, 2008-11-18 at 16:28 -0500, Owen Taylor wrote:
Some consequences:
- Invalid and damage regions are kept per native-target not per window.
What exactly do you mean by this btw? Do you mean moving the current
On Wed, 2008-11-19 at 09:42 +0100, Alexander Larsson wrote:
On Tue, 2008-11-18 at 16:28 -0500, Owen Taylor wrote:
Some consequences:
- Invalid and damage regions are kept per native-target not per window.
What about paint regions (and their pixmaps)? Should we try to combine
these to
Hi, all.
I am working on a DOM[1] implementation(with the aid of libgee) in
vala.
If others are also interested in using/writing it, we can start a new
project by spawning the DOM code from my project and make it complete.
It might be a redundancy, since there are already implementations