Re: help wanted for implementing GdkGLContext on Windows and MacOS X

2015-01-10 Thread Andy Spencer
Hi Emmanuele, Based on your blog post updates, it looks like there's already some progress towards this. For what it's worth though, I've been using GTK+ and OpenGL in one of my programs for a few years and have it working with X11/Windows/Quartz. The implementation(s) can be found here, along

Re: help wanted for implementing GdkGLContext on Windows and MacOS X

2014-11-20 Thread Matthias Clasen
On Wed, Nov 19, 2014 at 3:10 AM, Jasper St. Pierre jstpie...@mecheye.net wrote: Yeah, this is an unfortunate bug with libepoxy right now. There's a PR on GitHub if you want to see if that fixes it. https://github.com/anholt/libepoxy/pull/28 All we can do is pressure Eric Anholt to merge it

Re: help wanted for implementing GdkGLContext on Windows and MacOS X

2014-11-20 Thread Emmanuele Bassi
hi; I'd like to point out that this is a build-time requirement for libepoxy only: if the app does not use GLX on the Apple X server, then the GLX code is never even loaded. it'd be nice to have a libepoxy build that does not require X11 on MacOS, but that would make it harder to have

Re: help wanted for implementing GdkGLContext on Windows and MacOS X

2014-11-20 Thread Philip Chimento
On Thu, Nov 20, 2014 at 3:31 AM, Emmanuele Bassi eba...@gmail.com wrote: hi; I'd like to point out that this is a build-time requirement for libepoxy only: if the app does not use GLX on the Apple X server, then the GLX code is never even loaded. it'd be nice to have a libepoxy build that

Re: help wanted for implementing GdkGLContext on Windows and MacOS X

2014-11-19 Thread Philip Chimento
On Sun, Nov 16, 2014 at 6:32 AM, Emmanuele Bassi eba...@gmail.com wrote: hi all; I posted this on my blog, which is syndacated on Planet GNOME, but I thought about trying to reach out to more people by using the GTK+ mailing list as well. GTK+ 3.16 will have OpenGL support out of the box —

Re: help wanted for implementing GdkGLContext on Windows and MacOS X

2014-11-19 Thread Jasper St. Pierre
Yeah, this is an unfortunate bug with libepoxy right now. There's a PR on GitHub if you want to see if that fixes it. https://github.com/anholt/libepoxy/pull/28 All we can do is pressure Eric Anholt to merge it at this point. On Wed, Nov 19, 2014 at 12:03 AM, Philip Chimento

help wanted for implementing GdkGLContext on Windows and MacOS X

2014-11-16 Thread Emmanuele Bassi
hi all; I posted this on my blog, which is syndacated on Planet GNOME, but I thought about trying to reach out to more people by using the GTK+ mailing list as well. GTK+ 3.16 will have OpenGL support out of the box — at least on X11 and Wayland. if you are using GTK+ 3.x on Windows and/or

回覆: help wanted for implementing GdkGLContext on Windows and MacOS X

2014-11-16 Thread Fan, Chun-wei
Hello Emmanuele, I am looking into getting GdkGLContext getting supported on Windows, so hopefully I can get a patch series for this soon. With blessings - 原始郵件 - 寄件者: Emmanuele Bassi eba...@gmail.com 寄件日期: ‎2014/‎11/‎16 22:33 收件者: GTK Devel List gtk-devel-list@gnome.org 主旨: help

Re: help wanted for implementing GdkGLContext on Windows and MacOS X

2014-11-16 Thread Emmanuele Bassi
thanks, that sounds awesome! ciao, Emmanuele. On 16 November 2014 15:47, Fan, Chun-wei fanc...@yahoo.com.tw wrote: Hello Emmanuele, I am looking into getting GdkGLContext getting supported on Windows, so hopefully I can get a patch series for this soon. With blessings