Hello everybody,
first of all I apologize in advance for any grammatical errors, but english
is not my first language.
I'm trying to develop a small videogame in c++ as a university project.
In this project the main character tries to escape from a dungeon made of 9
rooms disposed in a 3x3 grid. Be
On Wed, Apr 24, 2013 at 11:36 PM, marco ferrari wrote:
> Hello everybody,
> first of all I apologize in advance for any grammatical errors, but
> english is not my first language.
> I'm trying to develop a small videogame in c++ as a university project.
>
Sounds fun ;-)
> In this project the m
I've settled on subclassing GtkTooltip:
. create a new type, GTK_TYPE_TOOLTIP_POSITION
. add three new instance members, gint position_x, gint position_y,
gboolean position_override
. override the class function gtk_tooltip_position: if
position_override: gtk_window_move to position_x and pos