Hi...

I'm writing an app in which several scrolled windows contain buttons.  
The buttons are my DnD source, and the scrolled windows are the DnD
receivers.  So -- any button should be able to be dragged to any of my
scrolled windows.

It so happens that almost every drag and drop i perform, causes the source
widget (a button) to steal all "clicked" events that follow -- until I
click a varying number of times on the source widget itself.  this bug is
very strange -- when it occurs, the source widget from my previous drag
and drop steals a "clicked" event from _anything_ else that takes a click
event (menubar, scrollbar, or button) -- even if it's in another window in
the same app?  all other events appear to function normally (enter, leave,
and additional drag and drops) -- it's just the "clicked" that's broke?

I cannot trace my error to any specific sequence of events, but it
consistently happens at some point in using drag n drop.  Could anyone
please help me out?

Thanks much.


Donovan Artz
505 665 4072
NIS-9, AI SuperGuy
Los Alamos National Laboratory



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