note that this simplification works:
(cons #'list
(optimizer-parse-square-brackets-arguments-lister-syntax
#`(#,@#'args-brackets)
but all attempt to simplify this part: #`(#,@#'args-brackets)
gives errors
On Thu, May 16, 2024 at 1:00 AM Damien Mattei
wrote:
> do you think this ca
"Thompson, David" writes:
> We've put together a ready-to-use game template project [1] so it's
> easy to jump right in and start making games!
>
> Read our blog post for all the details:
>
> https://spritely.institute/news/make-a-game-with-hoot-for-the-lisp-game-jam.html
>
> I hope some of you j
Sounds fun, will give it a go!
On Wed, May 15, 2024, 2:57 PM Thompson, David
wrote:
> Hey Guilers,
>
> The latest edition of the Lisp Game Jam [0] starts this Friday, May
> 17th! The Spritely Institute wants to encourage the Guile community to
> try making HTML5 games using Hoot, a Scheme to Web
those '70-'80 games looks great! i'm back in childhood... :-)
this web assembly/scheme/hoot is impressive.
On Wed, May 15, 2024 at 9:57 PM Thompson, David
wrote:
> Hey Guilers,
>
> The latest edition of the Lisp Game Jam [0] starts this Friday, May
> 17th! The Spritely Institute wants to encou
do you think this can be written simpler?
#`(list #,@(optimizer-parse-square-brackets-arguments-lister-syntax
#`(#,@#'args-brackets)))
i'm quite afraid the look the 'syntax' get
it is part of this macro:
(define-syntax $bracket-apply$
(lambda (stx)
(syntax-case stx ()
;; a v
Hey Guilers,
The latest edition of the Lisp Game Jam [0] starts this Friday, May
17th! The Spritely Institute wants to encourage the Guile community to
try making HTML5 games using Hoot, a Scheme to WebAssembly compiler.
The jam lasts 10 days, spanning two weekends, and it's always a lot of
fun!
You are doing great work that I do not understand.
Though I worry that by the time we have worked on it long
enough to know how it should be done, we are too tired to do it,
Still, I am happy to still be living, learning, and understanding more.
I am deterimined to understand how macros should