Jan writes:
> Oh and one more thing - should I use a build system such as GNU Make
> in my project? What are the advantages of using a build system?
Packagers will be much happier.
Conventional build systems allow users on different systems with
different library and tool locations to build y
On Mon, 23 Mar 2020 10:36:03 +
Neil Jerram wrote:
>
> Hi Jan,
>
> You don't need specially coded Wayland bindings for Guile. You can
> use Guile's generic Foreign Function Interface [1]. For an example,
> see [2], although that particular code might be outdated as I haven't
> run it for a
On Mon, 23 Mar 2020 at 01:36, Jan
wrote:
> Hello,
>
> I would like to make my project in Guile, but I'm not really an
> advanced programmer yet - I made some hello worlds in C++, simple 2D
> and 3D games in JS using WebGL and I've read basics of Guile from the
> manual and Scheme generally from S
Hello,
I would like to make my project in Guile, but I'm not really an
advanced programmer yet - I made some hello worlds in C++, simple 2D
and 3D games in JS using WebGL and I've read basics of Guile from the
manual and Scheme generally from SICP (few chapters) and other sources,
made some really