Re: Moving forward with teams and feature branches (was: Discussion notes on releases and branches)

2023-02-14 Thread Leo Famulari
On Mon, Feb 13, 2023 at 03:07:58PM +0100, Andreas Enge wrote: > Am Sun, Feb 12, 2023 at 10:13:35PM +0100 schrieb Josselin Poiret: > > 4. staging merge happens, and the branch gets deleted. > > I failed to compile my profile on staging, since rust-rav1e, a dependency > of ffmpeg, failed to build;

Re: Moving forward with teams and feature branches (was: Discussion notes on releases and branches)

2023-02-13 Thread Andreas Enge
Am Sun, Feb 12, 2023 at 10:13:35PM +0100 schrieb Josselin Poiret: > 4. staging merge happens, and the branch gets deleted. I failed to compile my profile on staging, since rust-rav1e, a dependency of ffmpeg, failed to build; see bug #61475. Andreas

Time for RFC? (was Re: Moving forward with teams and feature branches (was: Discussion notes on releases and branches))

2023-02-13 Thread zimoun
Hi, On Sun, 12 Feb 2023 at 22:13, Josselin Poiret wrote: > 1. Document this workflow in the manual, in a dedicated node, with a >rationale as well. One thing worth mentioning would be how to handle >grafting/ungrafting now. Also remove the staging/core-updates >criterion. Maybe

Re: Moving forward with teams and feature branches (was: Discussion notes on releases and branches)

2023-02-12 Thread Andreas Enge
Hello Josselin, Am Sun, Feb 12, 2023 at 10:13:35PM +0100 schrieb Josselin Poiret: > For a potential roadmap (doesn't have to be sequential): > 1. Document this workflow in the manual, in a dedicated node, with a >rationale as well. One thing worth mentioning would be how to handle >

Moving forward with teams and feature branches (was: Discussion notes on releases and branches)

2023-02-12 Thread Josselin Poiret
Hi Andreas and thanks for taking the notes during the discussion! I think what came out of that discussion was very interesting and that it would greatly help the scaling problems Guix is facing as well as maintainer/contributor burnout, but that also means that we need to create some actionnable