A standard program I usually write to test out a new language is a
simple ray-tracer, the algorithms and theory are pretty easy, and you
can provide them with the low level vector manipulation code. I imagine
students also will enjoy the oprotunity to create pretty pictures.
John
On Fri,
> > Next Semester, I am supposed to teach a short course in Haskell.
> > Can anyone recommend interesting programming projects which can
> > be completed in about a month? Thank you very much.
This doesn't come from direct experience and you don't specify what the
students will already know, whet
Johannes Waldmann <[EMAIL PROTECTED]> writes:
> > Next Semester, I am supposed to teach a short course in Haskell.
> > Can anyone recommend interesting programming projects which can
> > be completed in about a month? Thank you very much.
>
> apart from "pure" programming exercise
> (see Haskel
> Next Semester, I am supposed to teach a short course in Haskell.
> Can anyone recommend interesting programming projects which can
> be completed in about a month? Thank you very much.
apart from "pure" programming exercise
(see Haskell textbooks http://haskell.org/bookshelf/)
here are a few