Hi.
Next Semester, I am supposed to teach a short course in Haskell.
Can anyone recommend interesting programming projects which can
be completed in about a month?
I posted this message a while ago and got a few suggestions that
sounded like they would maintain student interest. Alas, my disk
Next Semester, I am supposed to teach a short course in Haskell.
Can anyone recommend interesting programming projects which can
be completed in about a month? Thank you very much.
apart from pure programming exercise
(see Haskell textbooks http://haskell.org/bookshelf/)
here are a few
Johannes Waldmann [EMAIL PROTECTED] writes:
Next Semester, I am supposed to teach a short course in Haskell.
Can anyone recommend interesting programming projects which can
be completed in about a month? Thank you very much.
apart from pure programming exercise
(see Haskell textbooks
Next Semester, I am supposed to teach a short course in Haskell.
Can anyone recommend interesting programming projects which can
be completed in about a month? Thank you very much.
This doesn't come from direct experience and you don't specify what the
students will already know, whether
A standard program I usually write to test out a new language is a
simple ray-tracer, the algorithms and theory are pretty easy, and you
can provide them with the low level vector manipulation code. I imagine
students also will enjoy the oprotunity to create pretty pictures.
John
On Fri,
Consider goal-directed theorem prover (or proof checker). Two existing
samples are in Lawrence Paulson's ML for the Working Programmer, and
yours truly's http://www.cs.utoronto.ca/~trebla/fp/prover/index.html
The advantage of mine is it illustrates monads. The advantage of Paulson's
is it