> Well that shouldn't affect the functionality. The weak pointer was
> only a way of attatching a finalizer to the Playback object. It is
> true that I should probably wrap up the the SoundPlaybackRaw inside
> the SoundPlayback as well, to save CPU, but it shouldn't matter for
> the core functiona
On Sat, 2004-12-18 at 21:19 +0100, Marcin 'Qrczak' Kowalczyk wrote:
> Robert Dockins <[EMAIL PROTECTED]> writes:
>
> > So, to be safe, the action of a finalizer must commute with every
> > other finalizer (they must be central).
>
> What does "should" mean?
I am suggesting that being "affine ce
Robert Dockins <[EMAIL PROTECTED]> writes:
> So, to be safe, the action of a finalizer must commute with every
> other finalizer (they must be central).
What does "should" mean? There are useful finalizers which don't have
this property. E.g. a finalizer can remove an entry from a weak
dictionary
Due to one of the threads on cafe recently, I have been doing some
thinking about finalizers. There is this sort of intuitive notion that
some things shouldn't be done inside finalizers. For example, no output
should be produced, because the output handles may have been finalized
already, and fin
As far as I understand it IO is a special case of a state monad (where
the state is the "World". If this is the case and there is a
state-transformer
(StateT) then it should be possible to write an IO transformer.
Unfortunately
I also think because of some magic in the ST and IO monads, you canno
Hi all!
For each basic monad there seems to be a corresponding transformer,
e.g. 'StateT' for 'State' and so on.
I guess the reason lies in the fact that if there were an IO
Transformer monad, one might run it and get the 'Universe' out of the
IO monad.
But, I am working on understanding IO mag
On Sat, 18 Dec 2004 10:33:25 +, Keean Schupke
<[EMAIL PROTECTED]> wrote:
> I still think you need to use a StablePtr, so the sample will not get
> garbage collected.
>
> You then need to free the sample explicitly when playback has finished...
>
> Ideally you want to add a callback to do the
I still think you need to use a StablePtr, so the sample will not get
garbage collected.
You then need to free the sample explicitly when playback has finished...
Ideally you want to add a callback to do the free-ing. In my opinion if the
library you are using does not provide this callback then th
On Sat, 18 Dec 2004 09:07:12 +, Keean Schupke
<[EMAIL PROTECTED]> wrote:
> Sebastian Sylvan wrote:
>
> >What do you mean?
> >Yes the sample is copied to memory when loaded, but I still have to
> >"worry" because if it's garbage colleced (ie, a "free" call is called
> >on it) then the sound can
On Thu, 16 Dec 2004 11:08:13 -0500, Robert Dockins
<[EMAIL PROTECTED]> wrote:
> > -- play a sample
> > samplePlay :: SoundSample -> IO SamplePlayback
> > samplePlay sample = do ch <- withForeignPtr sample (fsound_PlaySound (-1))
> > let spb = SP ch sample -- SamplePlaybackRaw
Sebastian Sylvan wrote:
What do you mean?
Yes the sample is copied to memory when loaded, but I still have to
"worry" because if it's garbage colleced (ie, a "free" call is called
on it) then the sound can not be played anymore (because the data is
gone).
I mean the sound card has its own, indep
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