-- bytestring-lexing 0.4.2
The bytestring-lexing package offers efficient reading and packing of
common types like Double and Integral types.
-- Changes (since 0
On 13-03-20 06:54 PM, OWP wrote:
For me personally, one thing I enjoy about a typical procedural program
is that it allows me to "Brute Force Learn".
[...]
1. I believe that you can also stare at functional programs and figure
out as much as what you can with procedural programs.
It only req
Welcome to issue 263 of the HWN, an issue covering crowd-sourced bits
of information about Haskell from around the web. This issue covers the
week of March 10 to 16, 2013.
Quotes of the Week
* shachaf: Did someone give edwardk a committee bit?
Top Reddit Stories
* Restored: the Haskell ma
Reading papers might not be the best way to get started with Haskell. It'll
be a great way to expand your knowledge later, but they're generally not
written to give the reader an introduction to functional programming.
I highly recommend Learn You A Haskell [1]. It is extremely well written.
Rega
On Mar 15, 2013, at 5:33 PM, Jason Dagit wrote:
> I was going to start making these changes and I noticed that it doesn't
> currently build with ghc 7.4.1 w/Haskell Platform:
> https://travis-ci.org/dagit/lambdabot/builds/5541375
>
> Do you know if the constraints on:
> regex-posix-0.95.1
> reg
The mueval build issue should be taken care of in a patch I just sent the
maintainer which removes 'show' as a dependency. I believe the 'show' package
itself is currently in a maintainer-less state, but I don't mind taking it
over. It makes sense to do so since I am also taking over lambdabot
I made an error. I meant FP to stand for Functional Programming, the
concept not the language.
On Wed, Mar 20, 2013 at 6:54 PM, OWP wrote:
> This thought isn't really related to Haskell specifically but it's more
> towards FP ideal in general.
>
> I'm new to the FP world and to get me started,
This thought isn't really related to Haskell specifically but it's more
towards FP ideal in general.
I'm new to the FP world and to get me started, I began reading a few
papers. One paper is by John Backus called "Can Programming Be Liberated
from the von Neumann Style? A Functional Style and It'
Hi,
Am Mittwoch, den 20.03.2013, 00:34 +0100 schrieb Corentin Dupont:
> Hi Cafe!
> I'm looking for how to extract the exposed modules (as a list of
> strings) from an installed library, giving the library name.
> I can see some structures in Cabal (InstalledPackageInfo) and some
> functions in ghc
On Wed, Mar 20, 2013 at 08:05:04AM +0100, Karel Gardas wrote:
>
> Hello Jeremy,
>
> I'd also like to see GHC compiling for ARM bare metal. Honestly
> speaking I've avoided Raspberry Pi, but rather settled on ARMv7.
> Side note: BeagleBone is excellent for this as you get all the TI
> supported to
Hi cafe,
I've been delaying the announcement of LearnByHacking.org as I wish to
add more features,
but some of you may be interested in it as is.
The web app is inspired by and, to some degree, a lighter-weight clone
of School of Haskell.
I am currently using it as glorified blog that provides a
On 03/20/2013 11:17 AM, Branimir Maksimovic wrote:
Are you sure? I use ghc 7.6.2 (compiled with -O2) and without bang patterns
for 1million iterations it blows stack space.
With bang patterns it runs in constant space , same as
other version?
Okay, I have found the root of allocation problem.
Looks nice!
I am curious as to why this is Windows only. Of the listed libraries
(Ogre, CEGUI, SFML, enet, BulletPhysics, Vect, netwire) none seem to
be platform specific.
Regards
/Johan
2013/3/20 Ivan Perez :
> This is very cool. I've been keeping an eye on this library for a few
> months.
>
>
On Wed, Mar 20, 2013 at 9:02 AM, Jesper Särnesjö wrote:
> This solution seems to work perfectly for me. Since the foreign code
> is allowed to run uninterrupted, the GPU switch happens, and since the
> GUI actions stay on the main thread, the program's window responds to
> keyboard and mouse inpu
On Tue, Mar 19, 2013 at 12:19 AM, Jesper Särnesjö wrote:
> As I final note, I did learn that the GHC runtime generates SIGVTALRM
> signals to cause the scheduler to switch contexts. Perhaps this
> prevents GLFW from running properly? Looks like I'll need to brush up
> on my dtrace.
A bit of googl
On 20 March 2013 11:41, Konstantin Litvinenko wrote:
> On 03/20/2013 11:17 AM, Branimir Maksimovic wrote:
>>
>> Are you sure? I use ghc 7.6.2
>
>
> Huh, I use 7.4.2, and if 7.6.2 can handle this I will try to switch. Not
> sure how to do that on ubuntu 12.10...
I always install ghcs under my home
This is very cool. I've been keeping an eye on this library for a few
months.
Keep it on!
On 19 March 2013 15:18, Heinrich Apfelmus wrote:
> Peter Althainz wrote:
>
>> Dear All,
>>
>> I'm happy to announce release 0.2.1 of HGamer3D, the game engine with
>> Haskell API, featuring FRP based API a
On 03/20/2013 11:17 AM, Branimir Maksimovic wrote:
Are you sure? I use ghc 7.6.2
Huh, I use 7.4.2, and if 7.6.2 can handle this I will try to switch. Not
sure how to do that on ubuntu 12.10...
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On Tue, Mar 19, 2013 at 8:18 AM, Albert Y. C. Lai wrote:
> On 13-03-18 09:19 AM, Jesper Särnesjö wrote:
>>
>> Interestingly, running the program in GHCi with the -fno-ghci-sandbox
>> flag, causes it to misbehave in the same way as when compiled:
>
> Then perhaps to mimic default ghci in hope of ge
Are you sure? I use ghc 7.6.2 (compiled with -O2) and without bang patternsfor
1million iterations it blows stack space.With bang patterns it runs in constant
space , same as other version?
bmaxa@maxa:~/haskell$ ./state +RTS -s5050 52,080 bytes
allocated in the heap 3,
kiwamu has been targeting an arm cortex-m3 succesfully with jhc. this
is a CPU with 40k of RAM running Haskell code very much on bare metal.
:)
John
On Tue, Mar 19, 2013 at 6:07 PM, Jeremy Shaw wrote:
> There have been at least a couple projects, such as hOp and HaLVM
> which attempt to run
Hello Jeremy,
I'd also like to see GHC compiling for ARM bare metal. Honestly speaking
I've avoided Raspberry Pi, but rather settled on ARMv7. Side note:
BeagleBone is excellent for this as you get all the TI supported tools
together with JTAG debugging just for free from TI (including ARM
c
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