I'm late to this discussion and must have missed the motivation for
it. Specifically, how is your goal, vector/tensor operations that are
statically assured well-dimensioned differs from general
well-dimensioned linear algebra, for which several solutions have been
already offered. For example, th
Third. I really like the hands on approach.
Cheers,
Darren
On 2013-06-17 12:09 PM, "Taylor Hedberg" wrote:
> AlanKim Zimmerman, Mon 2013-06-17 @ 20:38:55+0200:
> > This looks like quite a good series https://www.youtube.com/user/jekor
>
> Seconded. I have really enjoyed his videos so far and it
AlanKim Zimmerman, Mon 2013-06-17 @ 20:38:55+0200:
> This looks like quite a good series https://www.youtube.com/user/jekor
Seconded. I have really enjoyed his videos so far and it seems like he's
regularly producing more.
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This looks like quite a good series https://www.youtube.com/user/jekor
On Mon, Jun 17, 2013 at 8:30 PM, Vo Minh Thu wrote:
> Certainly less entertaining but depending on your public, this one with FP
> Complete's Aaron Contorer can be valuable:
>
> http://www.youtube.com/watch?v=Fqi0Xu2Enaw
>
>
Certainly less entertaining but depending on your public, this one with FP
Complete's Aaron Contorer can be valuable:
http://www.youtube.com/watch?v=Fqi0Xu2Enaw
2013/6/17 Mihai Maruseac
> Hi,
>
> I was wondering if we have similar movies for Haskell as
> https://www.youtube.com/watch?v=kLO1dja
Hi,
I was wondering if we have similar movies for Haskell as
https://www.youtube.com/watch?v=kLO1djacsfg and
https://www.youtube.com/watch?v=E3418SeWZfQ exist for Java.
I indend to give them to some people to make them intrigued by the
language and start learning it / looking for it.
--
MM
"All
On Sun, Jun 16, 2013 at 05:22:59PM -0700, bri...@aracnet.com wrote:
> > Vertex3 takes three arguments, all of which must be of the same instance of
> > VertexComponent. Specifying GLdoubles in the signature of wireframe
> > specifies the types in the last three calls to Vertex3, but (0.0 ::
> > GL