On Tue, Mar 19, 2013 at 8:18 AM, Albert Y. C. Lai tre...@vex.net wrote:
On 13-03-18 09:19 AM, Jesper Särnesjö wrote:
Interestingly, running the program in GHCi with the -fno-ghci-sandbox
flag, causes it to misbehave in the same way as when compiled:
Then perhaps to mimic default ghci in hope
On Tue, Mar 19, 2013 at 12:19 AM, Jesper Särnesjö sarne...@gmail.com wrote:
As I final note, I did learn that the GHC runtime generates SIGVTALRM
signals to cause the scheduler to switch contexts. Perhaps this
prevents GLFW from running properly? Looks like I'll need to brush up
on my dtrace
On Mon, Mar 18, 2013 at 11:27 AM, Brandon Allbery allber...@gmail.com wrote:
On Sun, Mar 17, 2013 at 7:58 PM, Jason Dagit dag...@gmail.com wrote:
On Sat, Mar 16, 2013 at 6:53 PM, Jesper Särnesjö sarne...@gmail.com wrote:
To be clear, I think this isn't really an OpenGL problem, but rather
one
On Thu, Mar 14, 2013 at 12:51 AM, Jesper Särnesjö sarne...@gmail.com wrote:
In short, I have two programs, one written in Haskell [1] and one
written in C [2], that consist of calls to the same functions, in the
same order, to the same C library, but which do not exhibit the same
behavior
reproduced
this on 10.7.5 [8]. You'll also need the GLFW library [9], which can
be built from source or installed using Homebrew. Please let me know
if I can provide any more information.
--
Jesper Särnesjö
http://jesper.sarnesjo.org/
[1] https://gist.github.com/sarnesjo/5151894#file-glfw_test-hs