r 12, 2011 at 9:14 AM, John Lato wrote:
> From: Joel Burget
>> Subject: [Haskell-cafe] Assimp FFI Library
>> To: haskell-cafe@haskell.org
>> Message-ID:
>> Content-Type: text/plain; charset="iso-8859-1"
>
>
>> 5. I've reduced a lot of
>
> From: Joel Burget
> Subject: [Haskell-cafe] Assimp FFI Library
> To: haskell-cafe@haskell.org
> Message-ID:
> Content-Type: text/plain; charset="iso-8859-1"
> 5. I've reduced a lot of boilerplate in Vec.hs by using the CPP
> preprocessor
> ex
On Mon, 11 Apr 2011, Joel Burget wrote:
I should mention that I'm going to convert all the Storable instances from
something
like this:
> peek p = do
> w <- (#peek aiQuaternion, w) p
> x <- (#peek aiQuaternion, x) p
> y <- (#peek aiQuaternion, y) p
> z <- (#peek aiQuaternion, z) p
You might want to depend on Conal Elliott's vector-space library
rather than implement your own vector space class. Then you don't need
the associated datatype which might allow simpler datatypes for
colours and vectors.
Also Conal's library is quite well used, so it does mean the operator
names w
On Mon, Apr 11, 2011 at 8:38 PM, Joel Burget wrote:
> Hello,
>
> I've been working on an ffi library for the Assimp asset import library(
> http://assimp.sourceforge.net). It should be useful for people doing
> graphics in Haskell. I've been working on it so I can import models into a
> ray-trace
Hello,
I've been working on an ffi library for the Assimp asset import library(
http://assimp.sourceforge.net). It should be useful for people doing
graphics in Haskell. I've been working on it so I can import models into a
ray-tracer I've been working on. My current progress is here:
https://gith