I would like to propose the development of source code refactoring tool
that operates on Haskell source code ASTs and lets you formulate rewrite
rules written in Haskell.
Objective
-
The goal is to make refactorings easier and allow global code changes
that might be incredibly tedious to
On 29 Apr 2013, at 07:00, Niklas Hambüchen wrote:
I would like to propose the development of source code refactoring tool
that operates on Haskell source code ASTs and lets you formulate rewrite
rules written in Haskell.
Seen this?
http://www.haskell.org/haskellwiki/HaRe
Regards,
* Niklas Hambüchen m...@nh2.me [2013-04-29 14:00:23+0800]
I would like to propose the development of source code refactoring tool
that operates on Haskell source code ASTs and lets you formulate rewrite
rules written in Haskell.
Hi Niklas,
This is a great idea. I talked about it at HIW last
Hello Malcolm,
no, I had indeed not seen this! Thanks for the link.
It goes very much in the direction I was thinking of, but it does not
seem to maintained and does not cabal install either.
It also seems very much focused on interactive editor integration as
compared to written-out
There is another aspect to this: How do you get maintainers to apply the
patches? How should hackage be changed to accomodate large-scale
refactorings?
There was a discussion on this mailing list related to build regressions on
GHC 7.6 last year.
All of the regressions could be fixed using
Hi Niklas,
I haven't read the whole proposal as I'm short of time. But Alan
Zimmerman is doing a lot of work on integrating HaRe with the GHC API
[1]. He is alanz on freenode and a regular in #hspec.
I haven't looked at the code, but maybe it's of interest to you.
Cheers,
Simon
[1]
The latest updates on HaRe with GHC API project seem to be posted on the
google+ community page:
https://plus.google.com/communities/116266567145785623821
On Monday, April 29, 2013 5:09:56 AM UTC-5, Simon Hengel wrote:
Hi Niklas,
I haven't read the whole proposal as I'm short of time. But
Ernesto Rodriguez wrote:
For me it would already be a huge advantage if I
could edit and re-evaluate expressions interactively (in a comfortable GUI,
not ghci). Also a plot widget with sliders would also help. I was wondering
if you know any reason the project has not been worked on for various
Dear All,
Data visualization for hMatrix is basically my main objective, but I would
like to be flexible in the following ways:
* Have generic approach so other data types can be visualized with my
library as long as the necessary instances are present.
* Define a generic standard to represent
Ernesto Rodriguez wrote:
Dear Haskell Community,
During the last months I used Haskell for machine learning, particularly in
the field of Echo State Neural Networks. The main drawback I encountered is
that its difficult to visualize and plot data in Haskell in spite the fact
there are a couple
Hi Hienrich,
It is indeed a big scope as you mentioned. Matlab has been working for
years to get this functionality right. On the other hand, the project you
linked is interesting. For me it would already be a huge advantage if I
could edit and re-evaluate expressions interactively (in a
Heinrich, you hit the nail on the head.
for an interactive plotting story to work well, we wind up needing to have
better tools in the ecosystem on the gui / computational notebook side.
on the other hand, similar work was done last summer, as heinrich mentions,
in the form of ghc live
Dear Haskell Community,
During the last months I used Haskell for machine learning, particularly in
the field of Echo State Neural Networks. The main drawback I encountered is
that its difficult to visualize and plot data in Haskell in spite the fact
there are a couple of plotting libraries. Data
Hello Ernesto,
There are a number of efforts underway to provide better data vis libraries
for haskell. Likewise, there was some recent discussion on the Diagrams
mailing list about data vis tooling, and there should be a few interesting
tools surfacing over the coming few months.
My immediate
Hi Haskell-Cafe GHC-users!
I'm looking to apply for the GSoC and since I've worked on GHC before
I'd like to continue to do so. My proposal would be something that
tempted me (as a physics student) for a while: Units for Haskell/GHC.
This project has been suggested for a long time on the
This sounds pretty cool and useful. How much of this can be implemented in a
library and how much of this would need to be supported on a compiler level?
Ideally, most of this would be solved on the library level.
Jurriën
On 4 Apr 2012, at 13:38, Nils Schweinsberg wrote:
Hi Haskell-Cafe
Am 04.04.2012 13:48, schrieb Jurriën Stutterheim:
This sounds pretty cool and useful. How much of this can be implemented in a
library and how much of this would need to be supported on a compiler level?
Ideally, most of this would be solved on the library level.
The compiler would have to
Implementing this proposal in GHC, as opposed to the library-only approach,
would allow for generation of much more useful and user friendly error
messages. I believe this aspect is important when it comes to type systems
supporting physical units.
Cheers, George
This sounds pretty cool and
Hi,
I don't see any mention here of the dimensional library (
http://hackage.haskell.org/package/dimensional), or its type-family variant
--- in order to be a viable proposal you should describe how you would
improve on the approach taken there.
G
On Wed, Apr 4, 2012 at 1:38 PM, Nils
Hi Pranjal,
We are glad you are interested in the GSoC.
Please take a look at persistent: http://www.yesodweb.com/book/persistent
It performs queries and serialization based on Haskell records.
It also uses native drivers rather than HDBC.
I created a proposal outline [1] and there is a student
pranjal pandit pranjal5215 at gmail.com writes:
Hi,I would like to work on improving the HDBC as a GSOC project 2012. I have
a previous working experience with Django and its ORM and I had a look at
Amnesia (http://amnesia.sourceforge.net/user_manual/manual.html) which is a
SQL database
On Wed, Apr 4, 2012 at 7:59 PM, MightyByte mightyb...@gmail.com wrote:
pranjal pandit pranjal5215 at gmail.com writes:
Hi,I would like to work on improving the HDBC as a GSOC project 2012. I have
a previous working experience with Django and its ORM and I had a look at
Amnesia
Hi,
I would like to work on improving the HDBC as a GSOC project 2012.
I have a previous working experience with Django and its ORM and I had a
look at Amnesia (http://amnesia.sourceforge.net/user_manual/manual.html)
which is a SQL database interface for Erlang.
Few of the features of both
Dear Haskell Programmers,
To get some feedback on my proposal here is posting that explains it
more detailed:
http://tillmannvogt.wordpress.com/2011/03/30/gsoc/
If this succeeds it could become the poster child application for WebGL
and there will be an immediate value to all Haskell
2011/4/4 Tillmann Vogt tillmann.v...@rwth-aachen.de:
Dear Haskell Programmers,
To get some feedback on my proposal here is posting that explains it more
detailed:
http://tillmannvogt.wordpress.com/2011/03/30/gsoc/
If this succeeds it could become the poster child application for WebGL and
Am 04.04.2011 11:06, schrieb Vo Minh Thu:
2011/4/4 Tillmann Vogttillmann.v...@rwth-aachen.de:
Dear Haskell Programmers,
To get some feedback on my proposal here is posting that explains it more
detailed:
http://tillmannvogt.wordpress.com/2011/03/30/gsoc/
If this succeeds it could become the
Hi!
I finish writing my proposal (maybe a bit too late).
I would be glad to read any feedback.
http://socghop.appspot.com/gsoc/student_proposal/show/google/gsoc2010/diegoeche/t127067573658
Best Regards,
Diego Echeverri
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2009/4/2 Csaba Hruska csaba.hru...@gmail.com:
Abstract:
The objective of this project is to create a useful, fast and feature rich
3D rendering engine in Haskell which supports advanced rendering features
like level of detail, material state sorting, geometry instancing, scene
handling, fast
2009/4/2 minh thu not...@gmail.com
2009/4/2 Csaba Hruska csaba.hru...@gmail.com:
Abstract:
The objective of this project is to create a useful, fast and feature
rich
3D rendering engine in Haskell which supports advanced rendering features
like level of detail, material state sorting,
Hi!
I've submitted my proposal on gsoc portal. (3D Rendering Engine)
What's your opinion?
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Not good. If you succeed, this might attract a shitload of hackers like me
to Haskell (as soon as they see that your render engine does about the same
in 1/10th the lines of code...)
And we want to avoid success at all cost :-)
2009/4/2 Csaba Hruska csaba.hru...@gmail.com
Hi!
I've submitted my
Hi Csaba,
Do you mean you have submitted your proposal to the Haskell wiki
thing, or to the official google application?
If its the wiki, then submit it to the official Google thing as well.
You can always edit it later, but the deadline is fast approaching.
If its the Google thing, then not
Abstract: The objective of this project is to create a useful, fast and
feature rich 3D rendering engine in Haskell which supports advanced
rendering features like level of detail, material state sorting, geometry
instancing, scene handling, fast vertex buffer handling and so on. This
would be
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