Re: [Haskell-cafe] Re: 3D Rendering Engine in Haskell (Re: FRP + physics / status of hpysics)

2009-03-08 Thread Roman Cheplyaka
* Neal Alexander [2009-03-08 10:49:52-0800] > Anyway, it seems like theres quite a few people working on game/openGL > related stuff for Haskell now. Would be nice to get a group of people > working on something. Please go ahead! > Personally, I've been working on a 2d isometric game for the

[Haskell-cafe] Re: 3D Rendering Engine in Haskell (Re: FRP + physics / status of hpysics)

2009-03-08 Thread Neal Alexander
Csaba Hruska wrote: Of course I write everything in haskell! I mean about Ogre that i use only it's model and material formats and none of its code. Thats all. Yes, later I'd like to write a collada importer. :) 2009/3/8 Peter Verswyvelen mailto:bugf...@gmail.com>> Awesome! When you