Re: [Haskell-cafe] Uniting graphics libraries

2010-09-18 Thread Tillmann Vogt
Am 18.09.2010 16:16, schrieb Vo Minh Thu: Ok. I'll learn more about Collada then. Is your code already available somewhere? I will upload it in a few days on hackage. It is not finished yet. Still, Collada seems to be on a far end of the spectrum of what could be unified. I mean, say your a

Re: [Haskell-cafe] Uniting graphics libraries

2010-09-18 Thread Vo Minh Thu
2010/9/18 Tillmann Vogt : >  Am 18.09.2010 15:14, schrieb Vo Minh Thu: >> >> Hi, >> This is a great goal! I've also been thinking in solidifying all >> things 3D on hackage lately and forming a game and graphics strike >> team. (The idea is that even if you're not interested in games, there >> are

Re: [Haskell-cafe] Uniting graphics libraries

2010-09-18 Thread Tillmann Vogt
Am 18.09.2010 15:14, schrieb Vo Minh Thu: Hi, This is a great goal! I've also been thinking in solidifying all things 3D on hackage lately and forming a game and graphics strike team. (The idea is that even if you're not interested in games, there are still a lot of common things.) Now it seems

Re: [Haskell-cafe] Uniting graphics libraries

2010-09-18 Thread Vo Minh Thu
2010/9/18 Tillmann Vogt : >  Hi, > > I have nearly finished writing a Collada-output library to make 3d animation > files. Before doing this I have looked at two libraries on hackage that > parse Collada to display it. For my library I have copied the types from > gpipe-collada and extended them. N

[Haskell-cafe] Uniting graphics libraries

2010-09-18 Thread Tillmann Vogt
Hi, I have nearly finished writing a Collada-output library to make 3d animation files. Before doing this I have looked at two libraries on hackage that parse Collada to display it. For my library I have copied the types from gpipe-collada and extended them. Now I am thinking that it would b