Re: [Haskell-cafe] linking errors while compile hugs98 in macos

2013-02-03 Thread Richard O'Keefe
On 1/02/2013, at 6:19 PM, Brandon Allbery wrote: > Probably you could, but the effort needed might be significant. In > particular fixing things like environ see > https://bugs.ruby-lang.org/attachments/2591/ruby-changes.patch for the kind > of change you'll need to make, although I have t

Re: [Haskell-cafe] linking errors while compile hugs98 in macos

2013-02-01 Thread Junior White
Thanks. I will have a try. On Fri, Feb 1, 2013 at 11:15 PM, Rustom Mody wrote: > On Fri, Feb 1, 2013 at 8:45 AM, Junior White wrote: > >> Sadly! I like hugs because it can embed in my game client as lua. For >> game logic language, I think the following properties are important: >> 1. Portable

Re: [Haskell-cafe] linking errors while compile hugs98 in macos

2013-02-01 Thread Rustom Mody
On Fri, Feb 1, 2013 at 8:45 AM, Junior White wrote: > Sadly! I like hugs because it can embed in my game client as lua. For game > logic language, I think the following properties are important: > 1. Portable, works on pc,macosx,ios,android even flash or web. > 2. Intepret, for quick develop, qui

Re: [Haskell-cafe] linking errors while compile hugs98 in macos

2013-02-01 Thread Junior White
Thanks! With your help, I have compiled hugs on my macbook! I'll try to embed it into my game client engine next week. On Fri, Feb 1, 2013 at 1:19 PM, Brandon Allbery wrote: > On Thu, Jan 31, 2013 at 10:15 PM, Junior White wrote: > >> So that lua best fits the rule very well, but i like haskel

Re: [Haskell-cafe] linking errors while compile hugs98 in macos

2013-01-31 Thread Brandon Allbery
On Thu, Jan 31, 2013 at 10:15 PM, Junior White wrote: > So that lua best fits the rule very well, but i like haskell much more. > After doing some research, I find in the haskell world, there is a hugs > fits my demands. I'm sad to know that no one is maintaining hugs any more. > I asking someon

Re: [Haskell-cafe] linking errors while compile hugs98 in macos

2013-01-31 Thread Junior White
Sadly! I like hugs because it can embed in my game client as lua. For game logic language, I think the following properties are important: 1. Portable, works on pc,macosx,ios,android even flash or web. 2. Intepret, for quick develop, quick test. 3. Hot code load, for online bugfix. 4. Small, game c

Re: [Haskell-cafe] linking errors while compile hugs98 in macos

2013-01-31 Thread Brandon Allbery
On Thu, Jan 31, 2013 at 1:31 AM, Junior White wrote: > Hi Cafe, > I downloaded the latest hugs98 source package, unzip and build, I get > the following link errors. It seems many symbols are not defined, am I > missing same depending libraries? > I don't think anyone is maintaining hugs any mo

[Haskell-cafe] linking errors while compile hugs98 in macos

2013-01-30 Thread Junior White
Hi Cafe, I downloaded the latest hugs98 source package, unzip and build, I get the following link errors. It seems many symbols are not defined, am I missing same depending libraries? This is my machine info: ➜ hugs98-plus-Sep2006 git:(master) ✗ uname -a Darwin lan-seimatoMacBook-Air.local 1