Hello peterv,
Thursday, July 12, 2007, 6:01:43 PM, you wrote:
> Monads were very confusing because I first looked at Concurrent Clean (it
> comes with an IDE and games! :), and that language uses a simple "uniqueness
> typing" approach where the "world" or "state" is explicitly passed as an
> obj
Hello peterv,
Thursday, July 12, 2007, 6:01:43 PM, you wrote:
> Haskell or typically N times shorter than their imp/OO counterparts, it
> would take *me* at least N^2 longer to write them ;) (now I must admit I had
> the same feeling when switching from 680x0 assembler to C++, but let's say
> N*2