Re: Regarding audio software interfaces

2006-12-11 Thread Jonathan Stowe
On Mon, 2006-12-11 at 08:23 -0600, Peter da Silva wrote: > On Dec 10, 2006, at 9:34 PM, Adam Atlas wrote: > > Dear audio software (including, but not limited to, mixers, > > synthesizers/samplers, and effects): > > > > Who told you you were supposed to look like audio HARDWARE? Please, > > stop.

Re: Regarding audio software interfaces

2006-12-11 Thread A. Pagaltzis
* David King [2006-12-11 07:15]: > Not to diminish this obviously hateful situation, but what is > the alternative? Make them learn an entirely new interface > metaphor that's useless outside of the software? Absolutely. Why do I have sliders for the Attack Decay Sustain Release parameters of a

Re: Regarding audio software interfaces

2006-12-11 Thread Peter da Silva
On Dec 11, 2006, at 12:11 AM, David King wrote: Not to diminish this obviously hateful situation, but what is the alternative? Make them learn an entirely new interface metaphor that's useless outside of the software? Use the use-interface metaphor that all the other software on the computer

Re: Regarding audio software interfaces

2006-12-11 Thread Peter da Silva
On Dec 10, 2006, at 9:34 PM, Adam Atlas wrote: Dear audio software (including, but not limited to, mixers, synthesizers/samplers, and effects): Who told you you were supposed to look like audio HARDWARE? Please, stop. It's really bad interface design. Ah yes, another mob who'll be first up a

Re: Regarding audio software interfaces

2006-12-11 Thread Tia Marie
On Dec 11, 2006, at 1:05 AM, Robert Rothenberg wrote But my all-time favourite is a slider or knob that one controls with a mouse to try and get an *exact* setting (according to a digital readout), because there is no keyboard interface. Some graphics software is guilty of this too.

Re: Regarding audio software interfaces

2006-12-11 Thread Jonathan Stowe
On Sun, 2006-12-10 at 22:34 -0500, Adam Atlas wrote: > Dear audio software (including, but not limited to, mixers, > synthesizers/samplers, and effects): > > Who told you you were supposed to look like audio HARDWARE? Please, > stop. It's really bad interface design. The obvious solution here

Re: Regarding audio software interfaces

2006-12-11 Thread Robert Rothenberg
On 11/12/06 04:37 Aaron J. Grier wrote: > On Sun, Dec 10, 2006 at 10:34:58PM -0500, Adam Atlas wrote: >> Who told you you were supposed to look like audio HARDWARE? Please, >> stop. It's really bad interface design. In partial defence of this, many people already know how to interact with audio ha

Re: Regarding audio software interfaces

2006-12-11 Thread Tia Marie
Dear audio software (including, but not limited to, mixers, synthesizers/samplers, and effects): Who told you you were supposed to look like audio HARDWARE? Please, stop. It's really bad interface design. Not to diminish this obviously hateful situation, but what is the alternative? Make th

Re: Regarding audio software interfaces

2006-12-11 Thread jrodman
On Sun, Dec 10, 2006 at 10:11:33PM -0800, David King wrote: > In the audio hardware, we have an established metaphor and list of > things to do in order to accomplish a given task. Why should that > list be different for the hardware or the software? Right, that's why I enter text to my computer

Re: Regarding audio software interfaces

2006-12-11 Thread David King
Dear audio software (including, but not limited to, mixers, synthesizers/samplers, and effects): Who told you you were supposed to look like audio HARDWARE? Please, stop. It's really bad interface design. Not to diminish this obviously hateful situation, but what is the alternative? Make th

Re: Regarding audio software interfaces

2006-12-11 Thread jrodman
On Sun, Dec 10, 2006 at 08:37:43PM -0800, Aaron J. Grier wrote: > some people in the industry seem to like this too. universal audio and > bombfactory both seem to take pride in their "it looks like the gear" > virtual interfaces. I like the ones where you have to click and/or drag (rub?) the com

Re: Regarding audio software interfaces

2006-12-11 Thread Aaron J. Grier
On Sun, Dec 10, 2006 at 10:34:58PM -0500, Adam Atlas wrote: > Who told you you were supposed to look like audio HARDWARE? Please, > stop. It's really bad interface design. no kidding. all this fancy virtual modeling and we're MODELING THE INTERFACE TOO? sliders I can understand, but virtual knob

Re: Regarding audio software interfaces

2006-12-11 Thread Daniel Pittman
Adam Atlas writes: > Dear audio software (including, but not limited to, mixers, > synthesizers/samplers, and effects): > > Who told you you were supposed to look like audio HARDWARE? Please, > stop. It's really bad interface design. Oh! Do I feel your hate. > An aspiring musician who's tire

Regarding audio software interfaces

2006-12-11 Thread Adam Atlas
Dear audio software (including, but not limited to, mixers, synthesizers/samplers, and effects): Who told you you were supposed to look like audio HARDWARE? Please, stop. It's really bad interface design. Love, An aspiring musician who's tired of his music programs being full of fucking k