Bob Smith wrote:
> The language uses token as "INT" "BOOL" or "FALSE"; when I compile the
> project using
> Visual Studio 6.0 the following message is displayed:
>
> "'BOOL' : redefinition; typedef cannot be overloaded with any other
> symbol"
>
> How about #undef BOOL, etc
On 11/17/2006 5:52 AM, Hans Aberg wrote:
On 17 Nov 2006, at 10:05, Tim Van Holder wrote:
I need to write a simple compiler for a pascal-like linguage, using
flex and bison.
The language uses token as "INT" "BOOL" or "FALSE"; when I compile the
project using
Visual Studio 6.0 the following messa
On 17 Nov 2006, at 10:05, Tim Van Holder wrote:
I need to write a simple compiler for a pascal-like linguage, using
flex and bison.
The language uses token as "INT" "BOOL" or "FALSE"; when I
compile the
project using
Visual Studio 6.0 the following message is displayed:
"'BOOL' : redefinitio
Hans Aberg wrote:
> On 16 Nov 2006, at 11:41, Giampaolo Fadel wrote:
>
>> I need to write a simple compiler for a pascal-like linguage, using
>> flex and bison.
>> The language uses token as "INT" "BOOL" or "FALSE"; when I compile the
>> project using
>> Visual Studio 6.0 the following message is
On 16 Nov 2006, at 11:41, Giampaolo Fadel wrote:
I need to write a simple compiler for a pascal-like linguage, using
flex and bison.
The language uses token as "INT" "BOOL" or "FALSE"; when I compile
the project using
Visual Studio 6.0 the following message is displayed:
"'BOOL' : redefinit
Hello!
I need to write a simple compiler for a pascal-like linguage, using flex
and bison.
The language uses token as "INT" "BOOL" or "FALSE"; when I compile the
project using
Visual Studio 6.0 the following message is displayed:
"'BOOL' : redefinition; typedef cannot be overloaded with any o