[hlcoders] Server side only problem!

2001-11-18 Thread Benjamin 'RirA' Rosenberger
Some might already know: Since SDK 2.2 it is no more enough just to set svonly "1"... I know this thing to set mp_consistency  "1" and then it will work for most players, but I use SDK 2.1 and then it doesn't work! Please anyone knows how to fix that on SDK 2.1 and valve please fix this "bu

Re: [hlcoders] Server side only problem!

2001-11-18 Thread botman
- Original Message - From: "Benjamin 'RirA' Rosenberger" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, November 18, 2001 6:54 AM Subject: [hlcoders] Server side only problem! > Some might already know: Since SDK 2.2 it is no more enough just to set svonly > "1"... > I know t

[hlcoders] Hitting a weapon p model

2001-11-18 Thread Georges Giroux
Hello everyone, I was just wondering if it is possible to hit a player's p model for his current weapon? I've added traceattack and the pev->damage flags, but the weapon only receives the traceattack if an explosion hits the player... if I aim directly at the player's weapon and fire, it does not