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I think that's a great idea..doubt valve will implement such a thing in the near
future, although, i wish they would hold my friends list...or allow me to save it so i
can use it on a different user account on a different computer..
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another thing, im working on an objective system for multiplayer maps. its highly
cusomizable and u can have as many objectives as you want and set different
dependancys if other objectives need compl
the use function gets called every frame.
so what you can have is a toggle state thing which if the state change
it would interrupt the progress for that objective.
Jay Paul wrote:
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another thing, im wor
Jay Paul wrote:
another thing, im working on an objective system for multiplayer maps. its highly
> cusomizable and u can have as many objectives as you want and set
different
> dependancys if other objectives need completion status before others
can be
> triggered. as well as custom sounds, messag
Why can't he use the use function? All kinds of mods use the use
function, hell flf uses the use key.
He's just neglecting to set FCAP_CONTINUOUS_USE on his entity, which I
told him about in irc 4 hours ago. He apparently didn't understand :P
-omega
http://www.frontline2.com
> -Original Me
Tony "omega" Sergi wrote:
Why can't he use the use function? All kinds of mods use the use
function, hell flf uses the use key.
He's just neglecting to set FCAP_CONTINUOUS_USE on his entity, which I
told him about in irc 4 hours ago. He apparently didn't understand :P
It's just more CPU efficient
Jeffrey "botman" Broome wrote:
tei wrote:
I have work at a some cyberlocal. My experience about config files is
that every user have is own, or use one from other user and edit. As
users move from comp to comp in cyberlocals or move from cyberlocal to
cyberlocal or from home to cyberlocal (and so
But every frame he needs to check whether he is within distance to use
the object capping key.
Jeffrey "botman" Broome wrote:
Tony "omega" Sergi wrote:
Why can't he use the use function? All kinds of mods use the use
function, hell flf uses the use key.
He's just neglecting to set FCAP_CONTINUOUS_
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