Re: [hlcoders] Half-Life 2 has hosed itself!

2004-12-21 Thread Maarten van der Zwaart
On Mon, Dec 20, 2004 at 07:09:18PM -0800, Roy Laurie wrote: > Completely shooting off of the hip, here. > Try renaming or deleting your clientregistry.blob file in your hl2 directory > (where hl2.exe > resides). That file should not exist in the hl2 directory at all. Maarten -- A: Because it f

Re: [hlcoders] Half-Life 2 has hosed itself!

2004-12-21 Thread Roy Laurie
Steam puts it there durring a non-attached debug. Not sure about attached. On 21 Dec 2004 at 12:25, Maarten van der Zwaart wrote: > On Mon, Dec 20, 2004 at 07:09:18PM -0800, Roy Laurie wrote: > > Completely shooting off of the hip, here. > > Try renaming or deleting your clientregistry.blob file

Re: [hlcoders] Half-Life 2 has hosed itself!

2004-12-21 Thread Hasan Aljudy
That's probably because you have steam.dll and steamapp.cfg in there .. which shouldn't be needed now. On Tue, 21 Dec 2004 09:09:25 -0800, Roy Laurie <[EMAIL PROTECTED]> wrote: > > Steam puts it there durring a non-attached debug. Not sure about attached. > > On 21 Dec 2004 at 12:25, Maarten van d

[hlcoders] Updated SDK source code?

2004-12-21 Thread Nicholas Rhead
Can someone confirm that the SDK source code has been updated by the latest update? I've noticed that the health, ammo and weapon selection indicators are like they are in hl2dm, weapon icons included. It would be extremely helpful to have a rather more detailed changelog. Thanks! :D = Nick

Re: [hlcoders] Updated SDK source code?

2004-12-21 Thread Jeffrey \"botman\" Broome
Nicholas Rhead wrote: It would be extremely helpful to have a rather more detailed changelog. Beyond Compare (http://www.scootersoftware.com/) does a REALLY good job of comparing one source directory tree to another source directory tree. Simply save off your current source code to a backup directo

Re: [hlcoders] Updated SDK source code?

2004-12-21 Thread wheaty
There are also some *free* file comparison utilities listed here, http://www.thefreecountry.com/programming/filecomparison.shtml On Tue, 21 Dec 2004 17:30:01 -0600, Jeffrey botman Broome <[EMAIL PROTECTED]> wrote: > Nicholas Rhead wrote: > > > > It would be extremely helpful to have a rather more

RE: [hlcoders] Updated SDK source code? - Incl list of files changed

2004-12-21 Thread Dave R. Meyers
MyMod dir was created and rar'ed before the last change, as was not modified in any way. CTF dir was created just after the change(thank you Valve nice job 8). ) The only change to it was that I had compiled and run it, but no files were changed by me. I used the newest version of Beyond Compare (2

[hlcoders] Crash when exiting vehicle without any exit anims

2004-12-21 Thread Scott McNaught
Hi guys, Just a quick note: If you have guys making vehicles for your mod, and they forget to put in an exit animation, your mod will crash when the player gets out of the vehicle. sdk_vehicle_jeep.cpp in CJeepFourWheelServerVehicle::GetExitAnimToUse At: pAnimating->GetAttachment( m_ExitAnimations