RE: [hlcoders] Steam UI Update

2005-10-07 Thread Alfred Reynolds
I have made a Wiki page with details on how to integrate your Mod into the SteamUI: http://developer.valvesoftware.com/wiki/Steam_3rd_Party_Mod_Support It contains details on how to have a custom developer name and URL in the games list. No icons yet, that is a TODO item. - Alfred Original

Re: [hlcoders] Upcoming Steam update and MODs

2005-10-07 Thread Jeff Fearn
On 9/29/05, Erik Johnson <[EMAIL PROTECTED]> wrote: > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > It at least falls under the umbrella of some of the next set of things > we're working on for Steam. > > Along those lines, we're pretty activ

Re: [hlcoders] RE: Steam UI Update

2005-10-07 Thread Adam \"amckern\" Mckern
its added, just the data base is broke - like many items in the valve hq - it needs a repair, that might destroy it if they are not lucky --- stalker333 <[EMAIL PROTECTED]> wrote: > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Erik, > > I

[hlcoders] RE: Steam UI Update

2005-10-07 Thread stalker333
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Erik, I keep getting stuff like this... A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was: (SQL query hidden) from within

Re: [hlcoders] Having trouble with material precaching

2005-10-07 Thread Adam \"amckern\" Mckern
I also posted a big thread about dif precache http://www.chatbear.com/board.plm?a=viewthread&t=714,1128561679,28055&id=911309&b=4991&v=flatold I dont know how much it will help, as not many of my qustions where answered --- Gnolfo <[EMAIL PROTECTED]> wrote: > This is a multi-part message in MIME

[hlcoders] Beta UI Release

2005-10-07 Thread Erik Johnson
We've updated the beta for the upcoming Steam release, and we'll be updating the bugs page here http://developer.valvesoftware.com/wiki/UIBugs with what was addressed. To get the update, the same rules apply, just run: steam -clientbeta betaui ___ To

RE: [hlcoders] Steam UI Update

2005-10-07 Thread Paul Kirby
That last update fixed this problem :) Nice one :) Paul > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Paul Kirby > Sent: Fri 07 October 2005 15:40 > To: hlcoders@list.valvesoftware.com > Subject: RE: [hlcoders] Steam UI Update > > Update: > This

[hlcoders] Adding extra Server Queries within own Source Mod

2005-10-07 Thread Paul Kirby
Hello All I think the is the relevant list. Just a quick question... Does anyone know whether you can add your own additional Server Queries within your own Source Mod? I am thinking of doing my own small Game Mod using the Source Engine and was thinking about adding an extra Server Query to the

Re: [hlcoders] Having trouble with material precaching

2005-10-07 Thread Gnolfo
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I ran into an answer while scouring messageboards. It was a solution that had sort of crossed my mind, but didn't seem like a very good way of doing it so I kept looking for proper way of precaching.

RE: [hlcoders] RE: Steam UI Update

2005-10-07 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] If you run with the beta UI from the command line, it'll update you to the next version, which is currently beta and unreleased to everyone. If you have Steam setup to start when you start your computer

RE: [hlcoders] RE: Steam UI Update

2005-10-07 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Can you add this to the Wiki at http://developer.valvesoftware.com/wiki/UIBugs. The reason adding all bugs/suggestions to the Wiki is that there are people working on this project at Valve that aren't

Re: [hlcoders] Steam UI Update

2005-10-07 Thread Tom Edwards
Is it possible for mods to have custom icons, specific developer names and links in My Games? Erik Johnson wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] The beta is available now for people to take a look at the update coming to Steam tha

RE: [hlcoders] Steam UI Update

2005-10-07 Thread Paul Kirby
Update: This is also happens when you get the properties for those as well. Thanks Paul > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Paul Kirby > Sent: Fri 07 October 2005 15:15 > To: hlcoders@list.valvesoftware.com > Subject: RE: [hlcoders] Stea

RE: [hlcoders] Steam UI Update

2005-10-07 Thread Paul Kirby
Hello Erik Bug: All 3rd party mods with square brackets round the Developer ie... [ Third-Party ] are missing the last letter in the game name that is displayed in the [My games] section. It maybe just Half-Life 3rd party mods that this happens to. Nice new look btw :) Thanks Paul > -Origi

[hlcoders] SQL Error @ dev wiki

2005-10-07 Thread Adam \"amckern\" Mckern
Can some one please fix the SQL Database up @ the dev wiki, when ever you post an edit, it comes up with Database error >From Valve Developer Community A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was: (SQL query hidde

Re: [hlcoders] RE: Steam UI Update

2005-10-07 Thread Adam \"amckern\" Mckern
Also, i have been rebooting a fair bit to day (trying to over clock), and the beta ui switch keeps updating steam each time i load. Is this a proper update, or a side effect? --- stalker333 <[EMAIL PROTECTED]> wrote: > Erik, > > If I could suggest one thing, that I've been waiting > for and kinda

[hlcoders] RE: Steam UI Update

2005-10-07 Thread stalker333
Erik, If I could suggest one thing, that I've been waiting for and kinda hoped this new UI would do. When you right click on Valve mods you are able to set the launch options (-console for example) but with third party mods, you have to make a shortcut. Is there any way you can add support for th