Re: [hlcoders] wasteful armor networking?

2006-09-17 Thread Robbie Groenewoudt
-- [ Picked text/plain from multipart/alternative ] Sending the health twice is not a big waste of bandwidth. Hell, almost everything that player_resource sends is already networked. Anyway, the usermessages are meant to send a message to the client, not to network variables. It's more like... when

[hlcoders] Re: hlcoders digest, Vol 1 #2745 - 6 msgs

2006-09-17 Thread hase
Ich bin erst am Montag, den 2/10 wieder im Büro. I'm out of office and back on monday october 2 Tom Halbleib Tom Halbleib Rechnerbetriebsgruppe Phone: 0049 / 931 / 7845312 Fax: 0049 / 931 / 7845313 e-Mail: [EMAIL PROTECTED] WWW : www.re

Re: [hlcoders] Re: hlcoders digest, Vol 1 #2745 - 6 msgs

2006-09-17 Thread Robbie Groenewoudt
-- [ Picked text/plain from multipart/alternative ] uhm? On 9/17/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > Ich bin erst am Montag, den 2/10 > wieder im Büro. > > I'm out of office and back on monday > october 2 > > Tom Halbleib > > ___

Re: [hlcoders] Re: hlcoders digest, Vol 1 #2745 - 6 msgs

2006-09-17 Thread Ondřej Hošek
He's on vacation until the 2nd of October. Not like we needed to know that. ~~ Ondra Robbie Groenewoudt wrote: -- [ Picked text/plain from multipart/alternative ] uhm? On 9/17/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: Ich bin erst am Montag, den 2/10 wieder im Büro. I'm out of office

[hlcoders] missing activity ACT_HL2MP_GESTURE_RELOAD_CROSSBOW

2006-09-17 Thread bloodykenny
I thought this came up before, but maybe not. Anyone know how to get rid of these? CBaseAnimatingOverlay::AddGesture: model models/humans/Group03/Male_01.mdl missing activity ACT_HL2MP_GESTURE_RELOAD_CROSSBOW CBaseAnimatingOverlay::AddGesture: model models/humans/Group03/female_03.mdl missin

RE: [hlcoders] missing activity ACT_HL2MP_GESTURE_RELOAD_CROSSBOW

2006-09-17 Thread Hyperjag 3
This error happens because Valve never made crossbow reload animations for the playermodels, but told it to use ACT_HL2MP_GESTURE_RELOAD_CROSSBOW in the acttable anyway. In my mod, I just changed the acttable so that it uses ACT_HL2MP_GESTURE_RELOAD_AR2 like most of the other weapons do. It has

Re: [hlcoders] missing activity ACT_HL2MP_GESTURE_RELOAD_CROSSBOW

2006-09-17 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] while we're on the topic of crossbows, there's also an assert that pops up because the crossbow entity doesn't have a valid activity or something to that extent. On 9/17/06, Hyperjag 3 <[EMAIL PROTECTED]> wrote: > > This error happens because Val