Yeah, thanks
I spent about 5 hours on friday trying to find it.
I'll see if it helps when i get back to work on
Tuesday.
Adam
--- Jorge Rodriguez <[EMAIL PROTECTED]> wrote:
> Adam "amckern" Mckern wrote:
> > Can you please tell me where the inital, and
> maxuim
> > value is?
> >
>
> In basepla
Look at the Spawn code.
At 2006/09/30 07:45 PM, Adam \"amckern\" Mckern wrote:
>Hi!
>
>I cant seem to find the correct '100' value when i
>grep the entire source folder for the inital, and
>maxuim player health value there are heaps of pHealth
>but when i ask VS2003 to find the defintion, it says
Adam "amckern" Mckern wrote:
Can you please tell me where the inital, and maxuim
value is?
In baseplayer_shared.cpp, in void CBasePlayer::SharedSpawn() there's a
line that says m_iHealth = 100; is that what you're looking for?
--
Jorge "Vino" Rodriguez
__
Hi!
I cant seem to find the correct '100' value when i
grep the entire source folder for the inital, and
maxuim player health value there are heaps of pHealth
but when i ask VS2003 to find the defintion, it says
'none found'.
Can you please tell me where the inital, and maxuim
value is?
I also l
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Ok, looks like I got the issue resolved. Mainly choreoobjects, mathlib and
tier1 stuff still had unresolved symbols, probably due to the merge with the
new SDK stuff a month ago. After sniffing arou
linux-gate.so.1 => (0xe000)
libm.so.6 => /lib/tls/libm.so.6 (0xb6e61000)
libdl.so.2 => /lib/tls/libdl.so.2 (0xb6e5d000)
tier0_i486.so => bin/tier0_i486.so (0xb6e27000)
vstdlib_i486.so => bin/vstdlib_i486.so (0xb6e13000)
libc.so.6 => /lib/tls/libc.so.6 (0xb
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
That's what I have:
> > For grins, here's the highlights of my Makefile (using gcc 4.0.4):
> >
> >LDFLAGS="-lm -ldl tier0_i486.so vstdlib_i486.so"
> >
> > The following files are symbolically link
What he's doing is correct. Mod binaries are supposed to link to those
two libraries from the current working directory. When srcds_run is
run, it (effectively) sets the LD_LIBRARY_PATH environment variable to
the folder that contains those shared libraries, which allows the mods
to not blow up wh
I'm pretty sure you have to make virtual links to
tier0_i486.so
vstdlib_i486.so
and then after you made the links you need to change it to look like this:
LDFLAGS="-lm -ldl tier0_i486.so vstdlib_i486.so"
On 9/30/06, Gnolfo <[EMAIL PROTECTED]> wrote:
This is a multi-part message in MIME form
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Ok, when I change my makefile to this:
LDFLAGS="-lm -ldl $(GAME_DIR)/bin/tier0_i486.so $(GAME_DIR)/bin/vstdlib_i486.so"
It builds, and I get this:
gnolfo:~/usr/srcds$ ldd aoc/bin/server_i486.so
tier0_i486.so => not found
vstdlib_i486.so => not found
I think thats a big problem, I haven't touched linux compiles in
months. But last time I did,
Both tier0_i486.so and vstdlib_i486.so, had to be found in order to
work with srcds.
On 9/30/06, Gnolfo <[EMAIL PROTECTED]> wro
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Ok, this has been one of those cases where the mod compiles and runs fine with
certain linux servers (ie. the frankenstein'd one sitting in my coat closet),
but has all sorts of issues working on a di
12 matches
Mail list logo