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SDK Needs to be fixed
_
Hi,
My name is mark and im one of the main programmers for a source mod called
Golden Eye source (http://goldeneyesource.com). Now we have had a major bug
that has been
You might be looking for Valve's SDK Bugzilla. Submit it as a bug and
wait -- good luck.
http://developer.valvesoftware.com/cgi-bin/bugzilla/index.cgi
~~ Ondra
Mark Chandler wrote:
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SDK Needs to be
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We had the same issue with our recoil, but the soloution was just to make
sure it only got predicted once which we got from other examples in the
code,
it was just
if( prediction->InPrediction() && prediction->IsFirstTimePredicted() )
I'm not
Intrusive? Make the font a little smaller maybe?
If it's abused it's the users choice to leave the server.
- voogru.
-Original Message-
From: David Anderson [mailto:[EMAIL PROTECTED]
Sent: Tuesday, March 13, 2007 10:28 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Downl
It seems SayText Messages no longer Color Code the players names with
UserMessageBegin like they used to...Is anyone else seeing this?
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This is a bit of a wild guess, but perhaps the problem lies within the
TE_HL2MPFireBullets() function, perhaps the UsePredictionRules() for
the CPASFilter isn't working correctly. Mabey try adding the following
to test this theory out:
filter.RemoveRecipient( UTIL_PlayerByIndex( iPlayerIndex ) );
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Merry Christmas Everyone!
On 3/13/07, Justin Krenz <[EMAIL PROTECTED]> wrote:
>
> Awww, but we love you Yahn.
>
> Yahn Bernier wrote:
> > And I was in the office the week Mike and several others were on
> > vacation and decided to fix up a few is
Happy Eid!
... or summin' like that.
Anyway, good to know that the ensemble is in its original setup again.
:-) I hope Yahn will chime in a few times again, though. Makes for a bit
of variety.
~~ Ondra
Ryan Sheffer wrote:
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Merry Christmas Eve
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I think Gabe needs to drop in here and give us one of his patented
motivational speeches.
- Original Message -
From: "Ondřej Hošek" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, March 14, 2007 11:10 PM
Subject: Re: [hlcoders] Where'd Mike Dur
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