Re: [hlcoders] SDK Tools @1440x900

2007-10-29 Thread Chris Deegan
-- [ Picked text/plain from multipart/alternative ] TBH I am not sure exactly. I believe it stopped working after I threw away my perfectly functioning XP installation and installed Vista D: I generally code and haven't used the other SDK tools very much in the last year or so, but my current mod

Re: [hlcoders] SDK Tools @1440x900

2007-10-29 Thread Chris Deegan
-- [ Picked text/plain from multipart/alternative ] TBH I am not sure exactly. I believe it stopped working after I threw away my perfectly functioning XP installation and installed Vista D: I generally code and haven't used the other SDK tools very much in the last year or so, but my current mod

Re: [hlcoders] RE: offline mode again

2007-10-29 Thread Nick
I call it "online" mode for a reason. On 10/29/07, Adam Donovan <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > > > Ok so I take what I > said yesterday about offline working back. > I had steam running in offline mode for about a week, and I had not > touched

RE: [hlcoders] OnQueryCvarValueFinished & Orange Box

2007-10-29 Thread Mike Dussault
I'll take a look. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Spencer 'voogru' MacDonald Sent: Saturday, October 27, 2007 5:04 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] OnQueryCvarValueFinished & Orange Box ^ -Original Messag

Re: [hlcoders] sv_pure broken for mods?

2007-10-29 Thread Jeremy
-- [ Picked text/plain from multipart/alternative ] I'll try that and get back to you. On 10/26/07, Mike Dussault <[EMAIL PROTECTED]> wrote: > > Does the problem happen if you make an hl2mp map with a cycler using > that caltrop model, then run an hl2mp linux server with that whitelist? > If so, s

[hlcoders] Your version does not match the Servers.

2007-10-29 Thread Joel R.
-- [ Picked text/plain from multipart/alternative ] I'm receiving this error when trying to connect to a server via Steam Server Browser, however, I can connect if I use the console command: connect "IP:PORT" . The server uses HldsUpdateTool method of creating a server using the HL2MP as game. I

Re: [hlcoders] Your version does not match the Servers.

2007-10-29 Thread Justin Krenz
You need to create a "steam.inf" file in your mod's directory on the server, and it needs to have only "appID=215" in it. Joel R. wrote: -- [ Picked text/plain from multipart/alternative ] I'm receiving this error when trying to connect to a server via Steam Server Browser, however, I can connec

Re: [hlcoders] Your version does not match the Servers.

2007-10-29 Thread Tony "omega" Sergi
-- [ Picked text/plain from multipart/alternative ] the only way i can get it to work is if the client has the hl2mp steam.inf and the server have no steam.inf in the mod dir, other than the hl2mp one if they don't have "hl2mp" in the game paths. On 10/29/07, Justin Krenz <[EMAIL PROTECTED]> wrot

[hlcoders] Animations for a flying NPC

2007-10-29 Thread Craig Chanslor
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I am trying to import the animations for a new flying NPC. The entity class for the flying NPC is based off the half-life 2 scanner, but does not extend from the half-life 2 scanner class. When using

Re: [hlcoders] Your version does not match the Servers.

2007-10-29 Thread Justin Krenz
You can do it that way but then people who don't have hl2dm won't be able to play your mod, and the Steam friends list will say that players are playing HL2DM. Tony "omega" Sergi wrote: -- [ Picked text/plain from multipart/alternative ] the only way i can get it to work is if the client has the

Re: [hlcoders] Your version does not match the Servers.

2007-10-29 Thread Tony "omega" Sergi
-- [ Picked text/plain from multipart/alternative ] untrue, that's how one of my other mods has been running for the past 5 months. but regardless, this needs to be fixed. On 10/29/07, Justin Krenz <[EMAIL PROTECTED]> wrote: > > You can do it that way but then people who don't have hl2dm won't be

Re: [hlcoders] Your version does not match the Servers.

2007-10-29 Thread Justin Krenz
I've definitely gotten complaints from my players who couldn't play because I was using the HL2DM steam.inf instead of the "appid=215" one. Have you talked to any of your players who don't have HL2DM and confirmed that they're able to play without getting a "you don't own this game" message? Ton

Re: [hlcoders] Your version does not match the Servers.

2007-10-29 Thread Tony "omega" Sergi
-- [ Picked text/plain from multipart/alternative ] just use the hl2mp steam.inf with appid=215 just leave the version number and the game name as hl2mp On 10/29/07, Justin Krenz <[EMAIL PROTECTED]> wrote: > > I've definitely gotten complaints from my players who couldn't play > because I was usi

Re: [hlcoders] Your version does not match the Servers.

2007-10-29 Thread Justin Krenz
http://forums.hl2ctf.net/index.php?showtopic=3654&pid=37174&mode=threaded&show=&st=&#entry37174 Mike Durand disagrees. It's funny because on this list when I asked for a fix for this problem, Mike said your method was the fix (using the hl2mp steam.inf), but that leaves those without hl2mp unabl

Re: [hlcoders] Your version does not match the Servers.

2007-10-29 Thread Tony "omega" Sergi
-- [ Picked text/plain from multipart/alternative ] also of note, that's an entirely differnet problem than what we're talking about. that fix doesn't solve not being able to join from server browser, or stop the dedicated server from spitting out "masterserverrequestrestart please restart to get

Re: [hlcoders] Your version does not match the Servers.

2007-10-29 Thread Tony "omega" Sergi
-- [ Picked text/plain from multipart/alternative ] And i'm telling you it doesn't work - tried to make it work that way all day, until i discovered this other workaround. By using the hl2mp version info, with the source sdk base appid tonight just so that a playtest could be made. it still loads a

[hlcoders] Combo System

2007-10-29 Thread kitson foo
-- [ Picked text/plain from multipart/alternative ] so i'm trying to create a combo system for my mod. im currently using the single player mod for hl2 and i wanna figure out how do i set up a combo system as im pretty new to source coding. the combo system goes like this that when players hit

RE: [hlcoders] OnQueryCvarValueFinished & Orange Box

2007-10-29 Thread Spencer 'voogru' MacDonald
Yay! Thank you. - voogru. -Original Message- From: Mike Dussault [mailto:[EMAIL PROTECTED] Sent: Monday, October 29, 2007 2:21 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] OnQueryCvarValueFinished & Orange Box I'll take a look. -Original Message- From: [EMAIL P