Dear hlcoderlist,
I am making a new model to use with the prop_vehicle entity. I followed the
valve dev tutorial to the letter (
http://developer.valvesoftware.com/wiki/Vehicles_%28modeling%29) but when i
tried to load a map with the prop_vehicle with my new model selected hl2
crashes.
Any
Put a breakpoint in that function, and then check the callstack?
2008/8/17 Arne Sikstrom <[EMAIL PROTECTED]>
> After the EP1 to OB merge I got some errors I can't locate. The console
> error only says "Programming error: CMatRenderContext::Bind: NULL material"
> but I have no way of setting a deb
After the EP1 to OB merge I got some errors I can't locate. The console
error only says "Programming error: CMatRenderContext::Bind: NULL material"
but I have no way of setting a debug breakpoint there. What is the best way
to find the code location?
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