Re: [hlcoders] Smoothly shrinking text on the HUD

2009-05-04 Thread Paul Peloski
@Steve: I would not use the camera solution because it's doing the same thing (rendering to a texture and scaling it) but in an indirect and map dependent way. @Jonas: I would not use the vgui text drawing functions because every font size/style combination you get a handle for caches a lot of bit

Re: [hlcoders] Cannonfodder's MDL compiler sources?

2009-05-04 Thread Tobias Kammersgaard
"Bumping" this topic. DuctTape made its first release. http://ducttape.sourceforge.net/ /ScarT 2009/5/2 Jorge Rodriguez > Okay I'll install it when I have time and try it out. Thanks Brent. > > > -- > Jorge "Vino" Rodriguez > __

Re: [hlcoders] Weird STV crash on windows servers

2009-05-04 Thread atomy
Thanks for your replies, there are no plugins running, vanilla server without any additional stuff. I also tried checking VAC status, VAC is enabled with -allowdebug, crash still happens when starting without -allowdebug and with -insecure. --- atomy Andrew Armstrong schrieb: > You may need to d

Re: [hlcoders] Sending Data from Client to Server

2009-05-04 Thread James Gray
You could use an impulse command, or indeed use a client command handled by the server. Look at CBasePlayer::ClientCommand and CBasePlayer::ImpulseCommands On May 4, 2009, at 1:44 AM, Steve Henderson wrote: > This may be considered slightly hackish but here goes: > > Make a server side con

Re: [hlcoders] Sending Data from Client to Server

2009-05-04 Thread Yaakov Smith
What about a UserCMD? -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Walter Gray Sent: Monday, 4 May 2009 4:35 PM To: Discussion of Half-Life Programming Subject: [hlcoders] Sending Data from Client to Server