If I remember I got it to get past that bug "SetupPropArrays_r", I forget
how though, but it kept complaining of missing files as if it wasn't
actually loading the GCFs my mod needed because res files that are found in
the GCF were being complained about not being found. I just gave up as we
have o
Well Chris could be right, could be just a plain old bug in the engine.
Might want to go back through your source control (you do have source
control right?) and see when the error started happening.
--
Jorge "Vino" Rodriguez
___
To unsubscribe, edit yo
Well, im hoping Jorge is right because other wise i have no way to fix it.
Jorge: I haven't exactly coded anything in over a few months due to me being on
holidays but im almost certain the last thing i was working on was something of
the sort. I think that i was messing with sending a strin
Nah, this error occurs for me too if I try to run a dedicated server of my
OB mod on a machine where it is installed as a client.
Dedicated servers on our server doesn't have the problem but it is installed
not as a client.
Chris
-Original Message-
From: hlcoders-boun...@list.valvesoftwar
You have a problem with your network tables somewhere. The fact that the
name string is null is rather odd. It means one of the entries in your send
or recv table is fucked up. It would be one of your array-type entries, so
one of the ones that start with "SendPropArray3" or similar. I don't know
h
I get this error if i try to start a dedicated server for my orangebox
mod from within steam - seams steam uses tf2-engine.
Garion Hystek schrieb:
> Hey guys
> Problem running my mod, everytime i launch it i get an engine error; the
> error reads:
> "SetupArrayProps_R: array prop 'null' is at ind
Hey guys
Problem running my mod, everytime i launch it i get an engine error; the error
reads:
"SetupArrayProps_R: array prop 'null' is at index zero"
Any idea what this means?
_
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