[hlcoders] why UnDuckJump?

2009-12-15 Thread Piotr
I have noticed that jumping consists of these two hacks: 1. Duck the player 2. Move the player up to align new eye position with the old one (otherwise there would be a snap to the ducked offset) My question is: why is this necessary (especially the ducking)?

[hlcoders] DoS Attack Fixer

2009-12-15 Thread Busy orange
i want write same plugin for me. with one feature check db for match (to detect steamid player who attacks server) P.S. i hope D.F can help me :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlcoders] DoS Attack Fixer

2009-12-15 Thread Harry Jeffery
DoS attacks generally use server queries. SteamID's are not sent. Only IP's can be detected and they cannot be connected to a specific steam account. All you can do is block the IP. 2009/12/15 Busy orange busy.ora...@gmail.com: i want write same plugin for me. with one feature check db for match

[hlcoders] Orange Box and Linux - Min/Max issues again.

2009-12-15 Thread Jed
I've set-up a nice little Linux virtual box for compiling Linux server binaries but I seem to of hit a wall with the OB code base and our old friend MIN/MAX. I've got GCC 3.4.6, 4.1.1 and 4.2.2 installed all nicely isolated from each other for compiling EP1 and OB based mods. At the moment EP1

Re: [hlcoders] why UnDuckJump?

2009-12-15 Thread Adam amckern McKern
Just a comment There are at least 4 states the player can be in when the try and perform a duck jump isPlayerDucking isPlayerSprinting isPlayerJumping isPlayerIdle Did you check all those conditions and there Boolean before you changed this code? Adam Owner Nigredo Studios

Re: [hlcoders] why UnDuckJump?

2009-12-15 Thread Jonathan White
The code fix I proposed only affects the point when the player is in a jump (not touching the ground) and presses (and holds) the crouch button. It also handles if the player releases the crouch button while still in the air. I don't see how any of these four states have anything to do with that

Re: [hlcoders] why UnDuckJump?

2009-12-15 Thread Adam amckern McKern
Jono, Thats fine Adam Owner Nigredo Studios http://www.nigredostudios.com --- On Wed, 16/12/09, Jonathan White killermonke...@gmail.com wrote: From: Jonathan White killermonke...@gmail.com Subject: Re: [hlcoders] why UnDuckJump? To: hlcoders@list.valvesoftware.com Received:

Re: [hlcoders] DoS Attack Fixer

2009-12-15 Thread Harry Jeffery
I have an app that can bring down a server on a home connection. I logged the packets and all it seems to do is send a few server queries. When I replicated the queries it didn't work. No idea how the program manages to kill the server with barely 2 queries a second but it did. 2009/12/16 Olly