Re: [hlcoders] [GoldSrc] Monsters in multiplayer

2010-02-18 Thread Rodrigo 'r2d2rigo' Diaz
Prepare to be annoyed by CTalkMonster's ugly, messy code :) 2010/2/19 kevin bowen > Yeah, I'm forcing mp_allowmonsters 1. I just thought that by default it > would use original code from the sp dll in the gfc. I'm really only > interested in adding scientists. I'm gonna take a look at the sp sci

Re: [hlcoders] [GoldSrc] Monsters in multiplayer

2010-02-18 Thread kevin bowen
Yeah, I'm forcing mp_allowmonsters 1. I just thought that by default it would use original code from the sp dll in the gfc. I'm really only interested in adding scientists. I'm gonna take a look at the sp scientist code, I have a feeling this is going to be a bitch though On Thu, Feb 18, 2010 at 6

Re: [hlcoders] [GoldSrc] Monsters in multiplayer

2010-02-18 Thread Tom Schumann
Have you set mp_allowmonsters to 1? On 19 February 2010 07:33, Adam "amckern" McKern wrote: > Hey, > > un-life - a MP project i was working on from the 2.3 sdk was built on SP > code, and allowed monsters straight out of the box. > > If you want monsters in your MP mod, build it from the SP code

Re: [hlcoders] [GoldSrc] Monsters in multiplayer

2010-02-18 Thread Adam "amckern" McKern
Hey, un-life - a MP project i was working on from the 2.3 sdk was built on SP code, and allowed monsters straight out of the box. If you want monsters in your MP mod, build it from the SP code, i suspect that the MP code has quite a few SP features removed, such as monsters etc. Adam

Re: [hlcoders] [GoldSrc] Monsters in multiplayer

2010-02-18 Thread Rodrigo 'r2d2rigo' Diaz
AFAIK the last GoldSrc SDK released (2.3?) had two projects: one for a MP-only game and another for a SP-only game. So if you are using it instead of 2.1 version you are very far from having working monsters. 2010/2/18 kevin bowen > I currently have monsters allowed in multiplayer, and monsters

[hlcoders] [GoldSrc] Monsters in multiplayer

2010-02-18 Thread kevin bowen
I currently have monsters allowed in multiplayer, and monsters in my map, but they aren't showing up. Does the singleplayer code need to be compiled also? Doesn't make much sense to me ___ To unsubscribe, edit your list preferences, or view the list archi