I'm doing some research on virtual visual environments. I believe that the
PVS contains the estimated set of objects (geometry) that may be visible to
the player. I was wondering if there was an Actual Visible Set that contains
only the objects that the player really can see. If there isn't, would
If you want an understanding of the BSP PVS (CSG), i would recommend that you
read 'the master of doom - it has a fair amount of a chapter discussing how the
BSP format was chosen for FPS, and how PVS works with-in it.
There is also a MASSIVE discussion of BSP at the VMEX website -
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