[hlcoders] Debugging Shaders

2010-05-26 Thread Byron Mallett
I'm working on writing some shaders for a machinima testbed I'm working on at the moment, primarily trying to port over some depth of field shaders I've seen over on the ATI site. However, I'd love to be able to debug my shader while it is running, since all I'm getting at the moment is a uniforml

Re: [hlcoders] Question about Motd Coding

2010-05-26 Thread Ryan Sheffer
Check the vgui_controls folder for a cpp called HTML. That is about all I can suggest. I think Valve might be using an IE window. I assume you want to add your own commands to the html standard, and I think you might be SOL. On Wed, May 26, 2010 at 2:29 PM, Adam "amckern" McKern wrote: > Hi, > >

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Alfred Reynolds
Mac builds will require a Mac to do them on, you need to use the Mac compiler (a GCC 4.2 with apple patches). We will be releasing appropriate makefile skeletons to get you guys up and running. > -Original Message- > From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders- > boun.

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Sam
Jeff, You can't compile Mac binaries yet, But you could give a try compiling server binaries using the linux Makefile under Xcode, I don't know about the client counterpart. On Wed, May 26, 2010 at 8:20 PM, Jeffrey "botman" Broome < botman.hlcod...@gmail.com> wrote: > Does Mac builds of a mod req

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Cory de La Torre
I'd figure for testing purposes Jeffery. Also thanks for the fast reply Alfred. Glad Valve time didn't kick in. On Wed, May 26, 2010 at 4:20 PM, Jeffrey "botman" Broome < botman.hlcod...@gmail.com> wrote: > Does Mac builds of a mod require a Mac to build them on? > > > On 5/26/2010 6:06 PM, Alfre

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Jeffrey "botman" Broome
Does Mac builds of a mod require a Mac to build them on? On 5/26/2010 6:06 PM, Alfred Reynolds wrote: > Right, if you have a mod based on the 2007 engine you need these lines in > your gameinfo.txt now: > > SteamAppId 218 > ToolsAppId 211 > AdditionalContentID 420 > > > You cannot have SteamAppI

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Tom Edwards
This usually happens when you try to run Source 2007 gamecode under the Source 2009 build of the engine. Are you sure you're using SDK Base and not, say, Ep2? On 26/05/2010 11:47, Tobias Kammersgaard wrote: > Am I the only one that gets this error when I want to run my mod? I'm pretty > sure its

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Tobias Kammersgaard
Well, that was fast. Thanks Alfred! Our team will definitively release a Mac version of our mod. The next patch for our mod have been delayed for 8 months now, so why not another few weeks too ;-)! - ScarT On 27 May 2010 01:06, Alfred Reynolds wrote: > Right, if you have a mod based on the 200

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Alfred Reynolds
Right, if you have a mod based on the 2007 engine you need these lines in your gameinfo.txt now: SteamAppId 218 ToolsAppId 211 AdditionalContentID 420 You cannot have SteamAppId 420 in there. We are working on an SDK update for this new engine, adding support for you guys to do Mac builds of

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Cory de La Torre
Be sure to restart steam after editing the gameinfo file. On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem wrote: > I updated my mod AppIds and am still getting the error like crazy! > > On Wed, May 26, 2010 at 4:55 PM, Sam wrote: > > > The new engine update to the HL2 games broke *everything* aga

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Dexter Haslem
I updated my mod AppIds and am still getting the error like crazy! On Wed, May 26, 2010 at 4:55 PM, Sam wrote: > The new engine update to the HL2 games broke *everything* again, there's a > hotfix that should fix your problem by using this in your gameinfo: > > SteamAppId 218 > ToolsAppId 211 >

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Cory de La Torre
Only for EP2. On Wed, May 26, 2010 at 3:55 PM, Sam wrote: > The new engine update to the HL2 games broke *everything* again, there's a > hotfix that should fix your problem by using this in your gameinfo: > > SteamAppId 218 > ToolsAppId 211 > AdditionalContentID 420 > > On Wed, May 26, 2010 at 7

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Sam
The new engine update to the HL2 games broke *everything* again, there's a hotfix that should fix your problem by using this in your gameinfo: SteamAppId 218 ToolsAppId 211 AdditionalContentID 420 On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard < tobias.kammersga...@gmail.com> wrote: > Am I

[hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Tobias Kammersgaard
Am I the only one that gets this error when I want to run my mod? I'm pretty sure its caused by the new update :o Its happening even though my mod uses the Source SDK Base 2007 as its base. - ScarT ___ To unsubscribe, edit your list preferences, or view

Re: [hlcoders] Question about Motd Coding

2010-05-26 Thread Adam "amckern" McKern
Hi, I suspect that it renders a HTML page if you enter a URL such as http://www.example.com/MOTD.htm Am i wrong? Adam Owner Nigredo Studios http://www.nigredostudios.com --- On Thu, 27/5/10, hl1coder coders wrote: From: hl1coder coders Subject: [hlcoders] Question about Motd Codin

[hlcoders] Question about Motd Coding

2010-05-26 Thread hl1coder coders
What files need to be updated in order to update the code tags supported for HTML and Javascript for the MOTD ? Im assuming its going to have to do with VGUI HTML ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: