Okay, so I'm getting myself deeper into the SDK. And we have these two files. The CHL2MP_Player class which is derived from "CHL2_Player". Now both of these files contains a "PreThink" which I need to work in. Now on the client side there's also a "PreThink" located in "c_hl2mp_player.cpp"
I'm guessing If I wanted to mess with stuff that isn't only client-side I could put them in ether "CHL2MP_Player" or "CHL2_Player" correct? Or if everything I'm doing can be done client-side, I should use the one located within "c_hl2mp_player"? And one random question while I discussing the prethink. What calls that function? Looking through everything, it looks like the usercmds call it? If anybody knows the answer to that. Sorry for the basic questions, Thanks. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders