Re: [hlcoders] vphysics.dll crash

2013-03-19 Thread Ryan Kistner
What those error dialogs are showing are entities with infinite or NaN values as their positions or angles. This is possible if you have bad math in your player movement code or some other physics simulation code. I believe TF2 had a partial fix for the issue but I'm not quite certain what that

Re: [hlcoders] vphysics.dll crash

2013-03-19 Thread Gabriel Smith
When just doing a bit of googling I found that is has been a problem with Gmod as well. http://www.facepunch.com/threads/showthread.php?t=1068749 The second to last rely to that thread my be your answer. I also noticed that in all but the last error the distance was returned as -1. Maybe that h