I made some player models in blender, and many of them have problems as ragdolls: It looks like some of the joints become disconnected, which produces a stretching effect that's a little disturbing. If I $jointmerge bones together, they will no longer stretch, but I can't do this for the whole model since it would become a single rigid skeleton.
Has anyone else had this problem? Any advice would be greatly appreciated--I'm a few weeks away from releasing my mod, and fixing this bug would make a big difference. Thanks, Eric _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders