> mod authors should *not* be limited or restricted by plug-in authors.
> plug-in authors *should* be limited and restricted by mod authors >:)
Why should *anyone* be restriced by *anyone*? Hacking classes renders the
purpose of object oriented programming somewhat useless... ;)
_
Hi everyone,
If I understood the server plugin example correctly, I can only access
certain features through interfaces. Now I wonder if there's a list of
interfaces I can use in a server plugin? What I'm looking for especially is
a good method of disconnecting a client. I know that the engine int
Hi Jeffrey,
First: thanks for your fast answer!
> Here's some that I've tried (you'll need to include the appropriate .h
> file yourself). The commented ones definitely don't work...
That's what I was looking for and since valve has commected the code pretty
good I think I can handle it from he
> "Packaging is poor - discs are in envelopes, they are just useless
> without Steam and there is even no manual!!! What a shame."
>
> Vivendi's area of concern not valve.
I don't want to rant about steam, but the above statment is imho a pretty
lame excuse... I think Valve's big enough to have so
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