So, does anybody have an idea to handle this problem ?
tia,
Chuck
On Mon, 31 Jan 2005 16:07:15 -0800 (PST), Adam amckern Mckern
[EMAIL PROTECTED] wrote:
ohh, ok then
--- Chuck Farly [EMAIL PROTECTED] wrote:
Yeah, but the problem is that the DISPLAY_MSG type
just accepts single
line
Hi,
I have implemented a server plugin collecting damage stats and I now
want to display this information in GUI on a client after the
player_death event. I have tried to use the create_message method with
the DIALOG_MSG type because this type allows to fadein/fadeout
messages. The problem is
--- Chuck Farly [EMAIL PROTECTED] wrote:
Hi,
I have implemented a server plugin collecting damage
stats and I now
want to display this information in GUI on a client
after the
player_death event. I have tried to use the
create_message method with
the DIALOG_MSG type because this type
Yeah, but the problem is that the DISPLAY_MSG type just accepts single
line messages. If you try to send multi line messages the message
popup size doesn't resize and the 2nd line is simply cut off.
Chuck
On Mon, 31 Jan 2005 05:02:18 -0800 (PST), Adam amckern Mckern
[EMAIL PROTECTED] wrote:
Baty
[EMAIL PROTECTED] wrote:
Chuck Farly [EMAIL PROTECTED] wrote:
Hi Folks,
I have tried to implement a server plugin, which should display the damage
stats, displayed by default in the console after a player has died, in the
GUI.
until now I have not managed to retrieve the information
Hi Folks,
I have tried to implement a server plugin, which should display the damage
stats, displayed by default in the console after a player has died, in the GUI.
So far all things which are necessary to do this are done and I am able to
display messages for he correct player at the correct
6 matches
Mail list logo