There are definitely mods out there (ours included) that are using VSS.
This sort of writeup sounds like it would be very helpful, not least because
it might incourage folks who are trying to get by without some type of SCM
to see the error in their ways.
-Don
-Original Message-
From:
Launching Half-Life2 results in:
Half-Life FileSystem_Steam Error
SteamStartup(0xf,0x13fb60) failed with error 1: failed to take master pipe
connection lock, Win32 Error 2 The system cannot find the file specified
Launching the SDK results in:
Steam Error: This game is currently unavailable.
PROTECTED]
Subject: Re: [hlcoders] HL2 has hosed itself (differently)
Have you tried any of the previously suggested, er, suggestions?
Don Alvarez wrote:
Launching Half-Life2 results in:
Half-Life FileSystem_Steam Error
SteamStartup(0xf,0x13fb60) failed with error 1: failed to take master
pipe
Is it possible to load HL2 maps (not SDK maps) into a mod?
-Don
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Teddy
Sent: Thursday, December 09, 2004 7:32 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Default mod Start New Game does nothing
Try
then the
very first place to look for stuff would be your gcf.
On Thu, 9 Dec 2004 07:42:02 -0800, Don Alvarez [EMAIL PROTECTED]
wrote:
Is it possible to load HL2 maps (not SDK maps) into a mod?
-Don
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Ronny's list looks like a good start to me, too.
-Don
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel
Sent: Thursday, December 09, 2004 2:28 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Using c_baseplayer in a server plugin
I need :)
does nothing
My $.2 , did you unpack the single player menu .res files from the half-life
engine/hl2 folder and put them with your mod? :o that could be it.
-Original Message-
From: Don Alvarez [mailto:[EMAIL PROTECTED]
Sent: December 9, 2004 3:35 PM
To: [EMAIL PROTECTED]
Subject: RE
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Using the VS2003 debugger and the default single player HL2 mod (no changes
from the SDK yet), I can hit breakpoints in console commands that I type
into the dev console but I can't get an actual game
Hi all,
I just posted the first draft of a tutorial on building (and debugging) a
Hello World mod over at http://hl2sdk.wolferix.de and was hoping someone
would have time to try it out and see how it holds up.
-Don
P.S. No, I don't have a clue who runs the site. I picked this one pretty
much
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Time for yet another debug problems thread:
When I launch my mod, I get an alert box that says Engine Error: Module
server.dll is a debug build. Clicking OK brings up another alert box
which
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