[hlcoders] Confusion regarding VMF solid planes/sides

2012-05-11 Thread Eek G
Hello~ I am trying to learn about the map format in order to convert between other formats. I was hoping someone could help me figure out how planes are supposed to be defined to create valid shapes. I've read both the quake (.map), and the source (.vmf) documentation ( https://developer.valvesoft

Re: [hlcoders] Choppy motion using the 2007 sdk mp template

2011-07-14 Thread Eek G
Ooo, I love you. You have indeed fixed both the problems with running and sprinting, it works as smooth as ever! (well, that was redundant- it never did!). Thanks, It's good now that the core of movement is fixed, since what I'm messing around with is heavily based on fast moving players, so it was