Hello~
I am trying to learn about the map format in order to convert between other
formats. I was hoping someone could help me figure out how planes are
supposed to be defined to create valid shapes. I've read both the quake
(.map), and the source (.vmf) documentation (
https://developer.valvesoft
Ooo, I love you. You have indeed fixed both the problems with running and
sprinting, it works as smooth as ever! (well, that was redundant- it never
did!). Thanks, It's good now that the core of movement is fixed, since what
I'm messing around with is heavily based on fast moving players, so it was
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